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==Olympus Altis Life Rules & Guidelines==
=='''Chapter 1: Olympus Altis Life Rules & Guidelines'''==
*Breaking any of these rules may result in administrative action.
*Not knowing the rules does not make you exempt from them.
*Not knowing the rules does not make you exempt from them.
*Keep in mind if another player breaks rules it does NOT give you the right to break a rule yourself.
*If another player breaks rules it does NOT give you the right to break a rule yourself.
*Remember Role-Play is required in almost all situations unless noted otherwise.
*Role-Play is required in almost all situations unless noted otherwise.
*Trying to skirt an obvious rule may still result in a ban.
*Trying to skirt an obvious rule may still result in a ban.
*Play the game as it is meant to, don't attempt to get around things as this will not be excused.
*Play the game as it is meant to, don't attempt to get around things as this will not be excused.
Line 9: Line 8:
*Not all rules can be listed so use common sense when playing.
*Not all rules can be listed so use common sense when playing.
*General Server rules can be found [[Olympus General Rules| HERE]].
*General Server rules can be found [[Olympus General Rules| HERE]].
*Additional Details and examples for rules can be found [[Altis_Life_Rules_Supplemental| HERE]] and linked throughout the rules.


==Chapter 1: No Random Death Match [RDM]==
==Chapter 2: No Random Death Match [RDM]==
#Killing or tazing another player without any role-play will result in administrative action.
#No killing or tasing another player without [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Roleplay/Engagement roleplay].
##If you have been fired at, returning fire is permitted. If someone commits a direct hostile action to you, you may kill them.
##Exception: If someone commits a direct [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Hostile_Action hostile action] against you, you may kill/tase them.
##If someone commits a direct hostile action to you, you may kill them.
##Exception: You may freely shoot anyone who has your gang/group member hostage/restrained.
##Example: Lockpicking/stealing your vehicle, rotor tapping, bolt cutting, shooting you with a flare gun, attempting to escort hostages
##Exception: When gangs are at war, they will see their warring enemies' names in red. Someone with a red name may be shot without engagement, whether on foot or in a vehicle. This applies to all weapons, including [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules#Chapter_7:_Explosive_Items titans and explosives]. Killing someone you are at war with while they are restrained is still against the rules.
##Example: Being armed/pointing a gun in your general direction and/or verbally insulting are NOT considered hostile actions, neither is ramming/running over someone whether or not you believe it is intentional.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Group/Gang_tags Gang/Group tags] are used when engaging in roleplay. This also applies to the APD but not the R&R.
#You may use gang tags to engage in role-play.
##APD and R&R dispatch can be used to engage all of that factions members.  
##If [A] John says hands up or die to [X] Hairy, then all of [A] is engaged with all of [X] and each gang is KOS to each other in that area and for wherever the engagement goes until its over. (5 minutes pass without engagement/shooting). (Keep in mind, gang members need to actually have gang tags in their name for them to be engaged, and, if you choose to wear gang tags, they MUST be displayed at the front of your name.)
#When roleplay engaging, you must specify who you are engaging and give the player(s) time to read (text message/dispatch) and react [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Reaction_Time (At least 5 seconds)]
##Example: Engagement happens in Sofia, all [A] and [X] in Sofia are engaged. All [A] and [X] who enter Sofia afterwards are engaged. If the firefight moves from sofia to rescue without intermission, then its still a free for all for [A] and [X].
##If someone reacts in a way that is [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Non-Compliance compliant] with your demand (Such as stopping their vehicle to get out), you must allow them to complete their [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Reaction_Time reaction], even if it takes longer than 5 seconds.
##This also applies to police. If you engage a cop, all cops are engaged with you. If you are in a tagged gang, anyone in your tagged gang who is actively in the situation is engaged with the cops. If you are engaged with cops and the engagement is around an HQ, you CAN kill cops as they spawn in until the engagement is over. Likewise, they can also immediately fire at you/your gang when they spawn in.  
##If someone reacts in a [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Non-Compliance non-compliant] fashion (Such as turning to aim at you or immediately taking evasive action), then you may shoot them before 5 seconds.
##To clarify, you CAN engage cops via 911 dispatch if you please. (Ex: Send 911: Hands up or die by X gang)
##You do not need the name of the player(s) to [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Roleplay/Engagement engage] verbally, but it must be clear who you are trying to engage on.
#When engaging role-play, you must specify who you are engaging and give the player(s) time to react (at least 5 seconds). Do not immediately fire on the player(s).
##If someone reacts in a way that is compliant with your demand (Such as stopping their vehicle in order to get out) you must allow them to complete their reaction even if it takes longer than 5 seconds.
##If someone reacts in a non-compliant fashion with your demand (Such as turning to aim at you, or immediately taking evasive action) then you may shoot them before 5 seconds.
##You do not need the name of said player(s) to verbally engage but you must clearly show who you are trying to engage.
###Example: "Dude in the house, Hands up or die", "Ryan, Hands up or die", aiming at someone and saying "Hands up or die", etc.
#If a player abides by your demands, role-play it from there do not just shoot them.
#If a player abides by your demands, role-play it from there do not just shoot them.
#Side Chat does not engage role-play. Also you can not type in direct chat to engage role-play.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Warning_Shots Warning shots] may be given to air units (including the R&R) if you do not wish for them to land or loiter near your location (3 single rounds shot not directly at the air unit).
#You may open fire on another player that may be involved with a group/gang member unless it is obvious they are not part of the situation.
##Warning shots with a suppressed weapon are invalid.
##Example: You're in a large fight in Sofia between your gang and another gang. Someone you don't know enters the vicinity. You may not open fire unless this individual shows hostile intent towards you. To clarify having a weapon is not a valid reason to open fire.
#Side Chat and text direct chat can not be used to roleplay engage.
#Do not shoot at R&R members unless it falls under the exceptions found in their handbook. [[R&R Master Handbook]]
#Engagement typically applies [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Engagement_Area within 1km of the initial fight] but may extend if players actively participate, travel to the fight, or move around as part of the combat. Long-range weapons may justify extended engagements, but engagement should not be used to target distant, uninvolved players. Engagement follows active combat movement, and admin discretion will be used to evaluate disputes.
#RP has a 5 minute window, once engaged you are still engaged for this amount of time.
#RP has a 5-minute window and is extended by [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Hostile_Action hostile action].  
#Death ends the engagement.  Anyone who is revived by a medic or epi-pened must engage/be re-engaged.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Death_ends_Engagement Death] ends the engagement
##Exception: When two tagged gangs are in an active engagement (with player(s) on both sides alive), tagged players of either gang that get revived whilst the engagement is still active do not need to re-engage.
##Exception: When two tagged groups are actively engaged (with a player(s) on both sides alive), tagged players of either gang that get revived are still engaged.
###Example: Gangs tagged [A] and [X] are in an active engagement, with players on each side alive. An [A] gang member gets revived. That [A] gang member does not need to re-engage any of the [X] gang members, and is considered engaged with the [X] members.
#Do not [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Excessive_Tasing excessively] down/tase another player when not needed.
#Do not excessively down/taze another player when not needed.
#APD [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Code_3_Engagement Code 3] (Lights and Sirens) engages all reasonably close civilians with the APD. (If you can hear the code 3 vehicle) Evading the APD in a vehicle shortly after they code 3 engages the APD with the civilian.
#Some zones and situations change engagement rules. See Red Zones/Blue Zones, R&R, and Training.


==Chapter 2: No Vehicular Manslaughter [VDM]==
==Chapter 3: No Vehicular Manslaughter or Random Vehicle Destruction [VDM][RVD]==
#Do not use vehicles to run over player unless it is an absolute last resort (Life or Death)
#Do not use vehicles to [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Summary_2 run over] a player unless it is an absolute last resort (Life or Death)
#Players can not kill another player that has been downed by a vehicle.
#Players can not shoot another player downed by a vehicle or shortly thereafter unless shot at.
#Do not ram other vehicles for no reason.
##Exception:  A player that self-spangles or is spangled by a teammate can be shot without violating VDM rules.
#If your intention is to collide with another vehicle for whatever reason (To pit, disable, immobilize, troll, etc.) that's fine. However, if you collide with a vehicle on purpose and because of the collision there is an explosion/death, then you may be found accountable and may be banned. You initiate these maneuvers at your own risk.
#Players are allowed to collide with another vehicle (To pit, disable, rotor tap, immobilize, troll, etc.). However, if you collide with a vehicle or player on purpose and because of the collision, there is an explosion/death, You may be found accountable and banned.
#Do not use a helicopter to ram another helicopter, ground unit or vehicle.
#Do not purposefully blow up or destroy vehicles [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Random_Vehicle_Destruction without a reason] specified in the rules.
#Rotor tapping vehicles is something you do at your peril. If the victim of a rotor tap explodes, you may be subject to a ban for VDM. If they don't explode, good job. You did it right.


==Chapter 3: No Random Vehicle/Item Destruction==
==Chapter 4: New Life Rule==
#Do not blow up or destroy vehicles for no reason
#If you die, you may not return to that area for 15 minutes. (1 Kilometer from where you died)
#Do not use items for purposes other then what they are meant for.
##[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Exceptions_to_NLR Exception]: When a civilian is lethaled by cops at Rebel Outposts, APD Escorts, or Gang Base, NLR does NOT apply.
#Administrators reserve the right to remove money from your account to compensate another player if you purposely caused a loss.
##[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Exceptions_to_NLR Exception]: when player dies to an [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Bugs Arma bug] NLR does NOT apply.
#The APD is exempt from NLR to simulate the size of an actual police force
#The R&R has additional NLR-exempt scenarios, which can be found in the [https://wiki.olympus-entertainment.com/wiki/R%26R_Handbook#Chapter_XV_-_New_Life_Rule_(NLR) R&R handbook].
#Some events and locations change NLR. See [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules#Chapter_16:_Event_Specific_Rules Events]. and [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules#Chapter_13:_Red_Zone_/_Illegal_Zone_/_Rebel_Outposts_/_Warzone_Island Warzone]


==Chapter 4: No Combat Logging==
==Chapter 5: No Combat Logging==
#Disconnecting or aborting while in an active situation with another player is not allowed.
#Disconnecting, aborting, or purposefully killing yourself while in an active situation with another player is not allowed.
#Killing yourself on purpose while engaged with a player is considered combat logging/fail RP.
#Storing a vehicle while engaged with another player or within 5 minutes after combat is considered [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_5:_No_Combat_Logging vehicular combat logging].
#Storing a vehicle while engaged with another player is considered vehicular combat logging.
#Logging out, intentionally killing yourself, or storing a vehicle specifically to avoid an obvious encounter from happening is also considered [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_5:_No_Combat_Logging combat logging].
#Logging out specifically to avoid an obvious encounter from happening is also considered combat logging.
#You may not drive a vehicle into the water to prevent it from being stolen, searched, etc.


==Chapter 5: Aviation==
==Chapter 6: Meta-Gaming==
#Warning shots may be given to air units (including the R&R) if you do not wish for them to land near your location (3 single rounds shot not directly at the air unit).
#You may not use or share information from one faction to a new faction and deal with the situation.
#If a person does not fly away after given warning shots, you may then open fire on them.
#Do not post [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_6:_Meta-Gaming situational information] about other players in side/gang chat.
#If in a helicopter, you may send a text to another vehicle to engage RP.
##Exception: AAN news broadcasts can contain situational information.
#You must wait 15 minutes before switching factions.
#Players can [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#PowerGaming “Take a hostage comms and GPS”]. After having communications and GPS taken, players may not communicate situational information outside of the game, over the radio, or in a text chat.


==Chapter 6: In-game volume==
==Chapter 7: Explosive Items==
#Players must have in-game sound effects turned up to the point where direct voice communication from other players is audible.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Scuicide_Vests Suicide vests] may be used following normal roleplay rules. Misuse of suicide vests to kill restrained players or destroy vehicles may still result in administrative action.
#This is for possible evidence in player reports.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Scuicide_Vests Suicide Vests] can be used without RP in redzones/terrors.
#If we cannot hear voices in the recording, the recording may be marked invalid and/or be assumed you are breaking rules.
#When using a [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Titans Titan] on aerial vehicles, the pilot must first be directly notified, stating your demands and that you are using a Titan. If demands are not met [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Reaction_Time (within reason)], you may Titan the aerial vehicle. If a [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Examples_14 titan message] is sent during an active engagement and the engagement lasts longer than 5 minutes, the player may still fire the titan at the pilot/vehicle that was messaged if demands were not met. Any tagged group/gang member may send a titan message to the pilot of the aerial vehicle.
#Do not sit with an open mic playing music, yelling or other disruptive sounds as this is disruptive and makes it very hard for players to hear each other.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Titans Titans] may be used without texts in illegal areas.
##Exception: R&R units still need proper titan engagement in redzones.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Titans Titans] may also be fired at ground vehicles and other players via standard RP rules. Misuse of Titan launchers to kill restrained players or destroy vehicles may still result in administrative action.
#When a player is directly fired upon by an aerial vehicle, the player may return fire with a titan without sending a [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Examples_14 text] first. (Gang engagement does not apply to this rule)


==Chapter 7: Do not harm R&R==
==Chapter 8: Hostage / Player Robbing==
#Do not mess with R&R unless they are going against your directives to offer services to another player.
#A player may be held [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_8:_Hostage_/_Player_Robbing hostage] for 15 minutes, after which they may choose to stay up to another 15 minutes or leave.
##Citizens can only order a medic to revive a deceased player that is requesting medical service.
##Exception: A [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_10:_Vigilante vigilante] may hold a player for longer than 15 minutes if the jail doors are open and they make their best effort to repair it.
##Citizens may only interfere with a medic performing his or her duties by ordering the medic to stop reviving, or not to revive, a player, group, or gang.
#Do not [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Hostage_Crossfire kill players in restraints]
#Never harvest a kidney from, steal from, or rob an R&R member for any reason.
##Killing a player who is currently tased or restrained with the clear intent to free the player from future consequences is considered Fail RP.
##Exception: R&R vehicles negligently unlocked by an R&R member may be 'stolen'.
##[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Killing_A_Hostage Exception:] You may kill players who do not follow reasonable demands
#At cartels and rebels, R&R may be killed on sight if they are on the ground. R&R Aircraft must still be engaged with text or obvious warning shots.
##[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Killing_A_Hostage Exception:] You may kill players if hostage negotiations with the APD have failed, or the APD fails to show up in a reasonable timeframe.
#R&R may be killed or taken hostage when following the guidelines found in the R&R Master Handbook under the Hostage chapter.
#After a hostage situation/robbery, the player must be unrestrained and [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Safe_Release released safely], healed/not limping, either within 1 kilometer of a garage or 1 kilometer from their point of restraint.
#For in depth R&R rules refer to the R&R Master Handbook.
##The auto-unrestraint is not considered a safe release.
#If you rob a player, you may not hold them for ransom, and vice versa.
#You may not take the same person hostage more than once every 30 minutes, even through server restarts.
##Exception: If the person initiates engagement first and commits a hostile action toward you, you may take them hostage again. This does not include the APD.
#APD members outnumbered [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Taking_the_APD_hostage 3 to 1] with guns clearly pointed at them need to surrender and abide by the hostage rules.
##[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Exceptions Exception:] APD members who are acting as hostage negotiators may not be taken hostage before, during, or immediately after hostage negotiations.
#Members of the APD may not be restrained or excessively tased when responding to Federal Events, Pharmaceutical, Bank, Art Gallery or APD Escort events or in the aftermath of the events above.
##Exception: APD members neutralized at Federal Events who put their hands freely may be restrained and escorted throughout the federal event area. They may not be robbed.
#A limited number of [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Taking_the_RnR_hostage medics may be taken hostage] per group for a Federal Event.
##1-3 Medics Online (Hostage Max 1)
##4-5 Medics Online (Hostages Max 2)
##6+ Medics Online (Hostages Max 3)
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules#Chapter_11:_Taxi Taxi] rules change some hostage / player-robbing rules.


==Chapter 8: Hostage / Player Robbing==
==Chapter 9: [[Worker's Protection]] License (WPL)==
#A player may be taken hostage for 15 minutes, after which they may choose to stay up to another 15 minutes or leave.
#Workers Protection License (WPL) holders are no exception to the law/rules. They must follow all server rules.
#Do not kill players in restraints
#License holders with a WPL cannot [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_9:_Worker's_Protection_License_(WPL) harvest illegal items] as the WPL is meant for those engaged in legal enterprises.
##You cannot restrain someone outside of a redzone and then bring them into a redzone just to kill them. This is also FailRP.
##Exception: You may kill players that do not follow reasonable demands (For example, "be quiet or die" is acceptable, but playing "simon says" or asking for the alphabet backwards is not.)
#After a hostage situation/robbery the player must be unrestrained and released in a safe manner and also either within 1 kilometer of a garage or 1 kilometer from their point of restraint.
##Player must also be healed/not limping
#If you rob a player you may not hold them for ransom and vice versa.
#You may not take the same person hostage more then once every 30 minutes.
##Exception: If that person initiates engagement first and commits a hostile action towards you after taking them hostage and before the 30 minutes is up, then you may take them hostage again. This does not include the APD.
#APD members outnumbered 3 to 1 with guns clearly pointed at them need to surrender and abide by the hostage rules.
##Exception: APD members playing the role of hostage negotiator may not be taken hostage before/during hostage negotiations.
#Members of the APD may not be restrained or excessively tased at Federal Reserves, Blackwater, Jail, Pharmaceutical, Bank, or APD Escort events.
##Exception: APD members neutralized at Federal Reserve or Blackwater events that put their hands up by their own volition may be restrained and escorted throughout the federal event area, however, they may not be robbed.


==Chapter 9: Vigilante==
==Chapter 10: [[Vigilante]]==
#Vigilantes are no exception to the law. They must also follow the server rules regarding RDM, VDM etc.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_10:_Vigilante Vigilantes] are no exception to the law/rules. They must follow all server rules.
#Vigilantes are not required to announce before shooting in red/illegal zones.
#Players associated with [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_6:_Meta-Gaming “meta-gaming”] while having a vigilante license may be subject to administrative action.
##The difference between a Vigilante and a Civilian is only that they can place a wanted player in jail.
##You may not [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Grouping group] with a player and allow them to build a bounty just to collect on it in the end.
##You are still able to do illegal activities, if caught, you will be dealt appropriately by the APD. Consult the [[APD Handbook]] and the [https://docs.google.com/spreadsheets/d/1OCcw_xaoKxE0W1Y3gCRxoJcKEkPLkzMbPBgOxieJqM8/edit#gid=1601436753| APD Ticket Guide] for more information.
##You may not exchange/receive any form of compensation for sending a player to jail other than the standard bounty reward.
#Players associated with “meta-gaming” while having a vigilante license may be subjective to receive administrative action.
##If a player has been a victim of robbery or murder, that player may not return to seek revenge and send him/her to jail.
##You may not follow a player around who is breaking the law and continue to collect the bounty on them over and over.
##You may not follow a player around who is breaking the law and continue to collect the bounty on them over and over.
##Example a player is placed in jail, you or a member of your group break them out only so you can place them back into jail over and over.
#Do NOT take a wanted player who is already restrained away from another Vigilante and then send them to jail unless the Vigilante has asked you to.
##You may not group with a player and allow then to build a bounty just to collect on it in the end.
#A player may NOT be robbed or held for ransom and then jailed for a bounty.
##You may not exchange/receive any form of monetary compensation in relation to sending a player to jail.
#Vigilantes should never attempt to arrest an APD Detainee. If APD asks for assistance, that is fine but do not run into an area yelling, "I'm a vigilante," and attempt to arrest someone the officer is dealing with.
#Do NOT abuse the vigilante license.
#If you are arresting a wanted player, you are required to;
##Do NOT send players to jail with less than $75,000 bounty.
##Do NOT take a wanted player, that is already restrained, away from another Vigilante and then send them to jail unless the Vigilante has asked you to.
##Do NOT pull players out of vehicles if a player is not wanted.
##Do NOT send people from your own gang to jail.
##You may NOT rob a wanted player and then place them in jail for a bounty.
###This includes members of your party as well.
#Vigilantes that repeatedly down another player without justifiable cause will be considered RDM and will be dealt with via administrative action.
#Downing a player to keep them down cause you have no zip ties is RDM.
##If you are robbing a player outside the vigilante role it must be RP'd as normal.
##Downing a player with a bounty before announcing yourself is RDM (Side chat is not considered announcing).
##Downing a player with a bounty that is running away from you after announcing yourself is NOT RDM.
#Vigilantes can simply be put as “forces that have been rejected, denied or have yet to be accepted to the Police Force to serve justice in Altis Life”. However, they are not cops. Hence, they are only authorized to act upon subjects that have a $75,000 bounty or higher on their head. You do NOT enforce laws, that is an officers job.
##Vigilantes may not have their weapons out in main cities just like any other Civilian. If a APD member asks a vigilante to holster their weapon, they must comply or potentially face a ticket from the APD.
##Vigilantes should never attempt to arrest an APD Detainee. If APD ask for assistance that is fine but do not run into an area yelling "I'm a vigilante" and attempt to arrest someone the officer is dealing with.
##If you are escorting a player with a bounty and an officer asks you to stop, you need to stop and explain what you are doing. Officers can NOT take the wanted player away and attempt to ticket or send the player to jail if you have captured the wanted player(s) in the appropriate manner.
###If you are wanted the APD may process you and if you refuse to pay your ticket the APD may then process all wanted players accordingly.
#If you restrain a wanted player you are required to;
##Let the player know what they are wanted for.
##Let the player know what they are wanted for.
##Let the player know their bounty amount.
##Let the player know their bounty amount.
##Let the player know you will be sending them to jail.
##Let the player know you will be sending them to jail.
###These can be waved at the detainees request
##Take the player to the jail transport located at all Vigilante outposts.
##Take the player to the jail transport located at all Vigilante outposts.


==Chapter 10: Terror & HQ Takeover==
==Chapter 11: [[Taxi]]==
#Terror
#Taxi vehicles may not be stolen
##Terror can be started by hacking into a radio tower in one of the cities.
##Exception: Taxis may be stolen while inside a red/illegal zone
###At least 3 armed people must be present to initiate terror
##Exception: The taxi can be stolen if the driver or passenger initiates hostile activity against another player.
###A hacking terminal is required
##Exception: If you refuse to unlock a vehicle to let a player rob the items inside, your taxi may be stolen.
##Instructions for when terror will start and end are handled by the server, information is displayed through hints on your screen
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_11:_Taxi Taxi drivers] may not partake in hostage-taking or robbing others
##The players name who hacked the terminal is displayed to the server and all players with the same tags as the initiator are engaged within city limits
##While driving a customer, if a group demands you pull over so they can take the passenger hostage, you may abide by the demands to preserve your own life
##If you die in terror NLR does apply, unless epi'd or revived by a medic at location of death.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_11:_Taxi Taxi drivers] may issue a fee for driving a player from Point A to Point B
##R&R members are off limits during terror unless they have been directed not to offer services. Refer to R&R Master Handbook for more info.
##The driver can receive this money before the drive, but the price & place must be agreed upon first.
##Terror may only last 30 minutes and may not be called again for another 30 minutes.
##Once paid, the Taxi driver must take the person to the agreed-upon place.
##Terror encompasses the city and it's respective HQ.
##Taxi drivers may not issue fees unless they are giving a ride to a person and a fee amount has been agreed upon.
#HQ Takeover
## All civilians and cops are KOS in and around the marked HQ


==Chapter 11: New Life Rule==
==Chapter 12: Interacting with [[Rescue %26 Recovery]]==
#If you die for any reason apart from dying by a Arma bug you may not return to that area for 15 minutes. (1 Kilometer from where you died)
#Do not Interfere with [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_12:_Interacting_with_Rescue_&_Recovery R&R] unless they are going against your directives.
##Exception: When killed on the Warzone Island or at any cartel NLR will not apply.
#Citizens can only order a medic to revive a deceased player who is requesting medical service.
##Exception: When lethaled by cops at Rebel Outposts or APD Escorts, NLR does NOT apply.
#Never harvest a kidney from or [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Taking_the_RnR_hostage rob] an R&R member for any reason.
#APD may return to legal areas after death as they see fit. (This is to simulate the size of an actual police force)
##Exception: R&R vehicles negligently unlocked by an R&R member may be 'stolen'.
#If APD die in an illegal area they are to return in waves. (Described more in detail in the [[APD Handbook]])
#In specific zones, R&R ground units may be killed on sight. Found [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules#Chapter_13:_Red_Zone_/_Illegal_Zone_/_Rebel_Outposts_/_Warzone_Island HERE]
##Exception: Bank events are exempt from wave rule.
#R&R may be killed or taken hostage when following the guidelines found [https://wiki.olympus-entertainment.com/wiki/R%26R_Handbook#Chapter_IX_-_Hostage_Situations HERE].
#R&R must wait 15 minutes to return to an area if killed by not following directives. (Within reason, more details in [[R&R Handbook]])
#Medical services may be denied to you based on the criteria found [https://wiki.olympus-entertainment.com/wiki/R%26R_Handbook#Chapter_II_-_Denial_of_Service HERE].


==Chapter 12: Interacting with Jailed players==
==Chapter 13: Red Zone / Illegal Zone / Rebel Outposts / Warzone Island==
#Robbing, taking hostage or killing a jailed player is a bannable offence.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_13:_Red_Zone_/_Illegal_Zone_/_Rebel_Outposts_/_Warzone_Island Red zones] are kill on site, and no [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Roleplay/Engagement RP engagement] is required by civilians (Killing a player in restraints inside of a red zone is still considered Fail RP).
#Players may only interact with jailed players for the purpose of breaking them out.
##Exception: R&R ground units must still be properly engaged in illegal zones other than the warzone island, gang base skirmishes, or active turfs.  R&R aerial units always need proper engagement.
#Glitching out of jail is bannable.
#Purposefully fishing for RDM reports by standing on the [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Notes_2 outskirts of a red zone] can result in administrative action.
#When a civilian is killed on [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Warzone Warzone Island] or at any cartel, NLR will not apply.
#Players who have the sole intention of immediately returning to Warzone after death in or around Theresa (within 1 kilometer of Theresa) may respawn in Therisa and head back to Warzone, provided their actions within or around Theresa are limited to going to the garage, spawning a vehicle and driving to Warzone.


==Chapter 13: Red / Illegal Zone / Rebel Outposts==
==Chapter 14: Blue Zones==
#Red zones are KOS, no RP is required by Civilians. Gas Stations are never redzones. (Exception: Killing a player in restraints inside of a red zone is still considered Fail RP).
#The [https://wiki.olympus-entertainment.com/wiki/Altis_Pharmaceutical Altis Pharmaceutical Escort] event,[https://wiki.olympus-entertainment.com/wiki/APD_Escort APD Escort] event, [https://wiki.olympus-entertainment.com/wiki/Vehicle_Yard Vehicle Yard] Event, and [https://wiki.olympus-entertainment.com/wiki/Art_Gallery Art Gallery] event [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_14:_Blue_Zones Blue Zones] allow civilians to kill cops on sight, no RP is required by civilians.
#APD may patrol red zones excluding Rebel outposts every 15 minutes
##RDM rules for civilian on civilian engagements are still enforced in Blue Zones.
#For APD and Rebel Outposts refer to the APD Handbook
#APD Escort Event
#VDM/NLR are still enforced in red zones.
## Use of explosives against the APD Escort event with intent to blow up the escort vehicle is prohibited and will result in an event disruption ban.
#Medics may only be killed inside an illegal zone if the following criteria is met, a Medic must be warned to leave the area through either an EMS text, Direct Chat, or Warning Shots before a Medic is killed. 5 seconds must be given to give the Medic enough time to leave the area. If the Medic abides by the warning and tries to leave the area then you cannot continue shooting at the Medic.
##Any civilian interacting with, interfering with, or seen participating in the APD Escort event may be shot on sight by the APD; no RP is required.
#The Warzone is a very large illegal/redzone that follows Cartel rules for all factions.


==Chapter 14: Explosive Items==
==Chapter 15: Federal Event==
#Suicide vests may be used at any time following normal roleplay rules. Misuse of suicide vests to kill restrained players or destroy vehicles for no reason may still result in administrative action. If these scenarios arise action will be taken entirely at staff discretion. "Allah Akbar" or variants are NOT considered valid RP.
# [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_15:_Federal_Event Federal Events] include: The [[Blackwater Armory]] event, [[Federal Reserve]] event, [[Altis Penitentiary]] event, or [[Evidence Lockup]] event.
#Suicide Vests can be used without RP in redzones/terrors.
#A [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_15:_Federal_Event federal event] is considered a legal area until it is being robbed, once an event begins, the event area then turns into a red zone. (Location is shown on map)
#When using a titan on aerial vehicles the pilot must first be directly notified stating your demands and that you are using a Titan, if demands are not met (within reason) you may fire on the air unit with said titan. If a titan message is sent during an active engagement and the engagement lasts longer then 5 minutes, the player may still fire the titan at the pilot that was messaged if demands were still not met.
#Any vehicles left at a federal event after the event is over may be seized by the APD.
#Titans may be used without texts in illegal areas.
#Any vehicles involved in a federal event and followed out of the federal event may be seized if caught. See the [https://wiki.olympus-entertainment.com/wiki/APD_Handbook APD handbook] for more information about seizure.
#Titans may also be fired at ground vehicles and other players via standard RP rules.  Misuse of Titan launchers to kill restrained players or destroy vehicles for may still result in administrative action. If these scenarios arise action will be taken entirely at staff discretion.
#Killing jail inmates is not permitted.
#When a player is directly fired upon by an aerial vehicle, the player may return fire with a titan without sending a text first. (Gang engagement does not apply for this rule)
#Randomly placing slam mines or explosive charges around with no RP causing death or destruction is considered RDM.


==Chapter 15: Martial Law==
==Chapter 16: Event Specific Rules==
#Martial Law can be called by an Admin or by a member of the Senior APD member.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_16:_Event-Specific_Rules Event rules] may be modified by the staff member running the event, always follow guidelines set forth by staff broadcasts and use common sense
#Martial Law may be called if a city is out of control and officers can not regain control of it.
#[[Conquest]]
#During Martial Law any civilian seen in the city can be downed and restrained on sight.
##[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Warzone Warzone rules] apply inside the [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Conquest conquest] zone (no NLR, KOS)
## Exception: Civilians in houses must be properly engaged.
##Players may look through walls & floors, but may not poke their gun through to shoot.
#When order has been restored an announcement will be sent stating its over.
##Jumping through windows is allowed, except when the jump requires floating or vaulting to complete
#If you do not wish to be downed & arrested during this time, it is best to stay in doors or leave the city.
#[[Gang Base]] / [[Gang Turfs]]
##[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Warzone Warzone rules] apply inside active [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Gang_Base/Gang_Turf Gang base / Gang Turfs] zone (no NLR, KOS)
##Civilians can't use armed aerial vehicles, slung armed vehicles, or AT vehicles.
##Vigilantes/APD may not tase or restrain players participating in the event (this includes players spawning, gearing, or traveling in the general vicinity and nearby rebels)
##Players may not utilize RPGs, Mines, and Explosive charges/IEDS at the Gangbase Skirmish.
##A gang's [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Fighting_Force_and_Changing_Gangs fighting force] (including non-members) may not exceed 10 players for the Gang base and 6 players for Gang Turfs.
##A gang that controls a Gang base may not participate in or interfere with other gang bases/gang turfs. Members of a winning gang cannot [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Fighting_Force_and_Changing_Gangs change groups or gangs] to fight in multiple Gang bases or Gang turfs.
##Players may look through walls & floors but may not poke their gun through to shoot.
##Jumping through windows is allowed, except when the jump requires floating or vaulting to complete.
#[https://wiki.olympus-entertainment.com/wiki/Terror_Attack Terror]
##All players are KOS inside the city that the [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Terror terror] was started in until the terror ends.
##R&R members are off-limits during terror unless they have been directed not to offer services. For more information, refer to the [https://wiki.olympus-entertainment.com/wiki/R%26R_Handbook R&R Master Handbook].
#[https://wiki.olympus-entertainment.com/wiki/HQ_Takeover HQ Takeover]
##Civilians and cops are KOS to each other in and around the marked HQ.
#Martial Law
##Martial Law can be called by an Admin or by a Senior APD member.
##Martial Law may be called if a city is out of control and officers can not regain control.
##During Martial Law, any civilian seen in the city can be downed and restrained on sight.
###Exception: Civilians in houses must be properly engaged.
##During Martial law, all civilians are engaged with the APD.
#[https://wiki.olympus-entertainment.com/wiki/Bank_of_Altis Bank]
##The Bank is considered a legal area until it is being robbed, once an event begins, the event area then turns into a red zone. (Location is shown on map)
##Any vehicles left at a bank after the event is over may be seized by the APD.
##Any vehicles involved in a Bank event and followed out of the area may be seized if caught. See the [https://wiki.olympus-entertainment.com/wiki/APD_Handbook APD handbook] for more information about seizure.


==Chapter 16: Meta-Gaming==
==Chapter 17: Interacting with Whitelist Training / Player Tutorial==
#You may not use information from one faction to switch over to a new faction and deal with the situation.
#When [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#APD_Training APD Training] occurs in game, no player can interfere with the training.
#If caught Ghosting servers it will be considered Meta-Gaming.
#When [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#RNR_Training R&R Training] occurs in-game, no player can interfere with the training. R&R training is indicated by players having [Training] in their name.
#This means you may not die on one server, swap to another, gear up, head back to the location on the last server then re-log to the previous server to re-engage the same players.
#No player can interfere with players participating in the [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Tutorial server's tutorial.] Players participating in the tutorial are indicated with a yellow name,
#If you wish to re-engage then do it properly from within the same server.
##Exception: Players participating in the tutorial with over 30 hours on the server (indicated by NOT having a yellow name) are exempt and may be initiated on/robbed.
#Do not post situational information about other players in side/gang chat
##Exception: Players using the tutorial to avoid an obvious situation may be initiated on/robbed.  
#You must wait 15 minutes before switching factions on the same server.
##Exception: Players participating in the server's tutorial that initiate an engagement may be initiated on/robbed.
#If a member of your group or gang has a 'hit' on them, you can not kill them in order to claim their bounty.
 
==Chapter 17: Jail/Federal Reserve/APD Escort Rules==
#Federal Reserve
##The Fed reserve is considered a legal area until it is being robbed, once a robbery begins the Fed then turns into a red zone. (Location is shown on map)
##Any vehicles left at the Fed after the robbery is over may be seized by the APD.
##Any vehicles which were involved in the Fed robbery and have been followed out of the Fed may be seized if/when caught.
##This means APD must have had a constant view of the fleeing vehicle(s) from the Fed to the seizure spot.
##All other server rules still apply such as APD Wave rules, NLR, ect.
#Jail
##While the jail is not being broke into it is considered a legal area (Location is shown on map)
##Once a break-out begins the jail becomes an illegal zone.
##NLR rules apply to the jail zone.
##Vigilantes and APD can repair the jail doors.
##Killing jail inmates is still against the rules.
##If the jail doors are broken and a player is being processed then the processor must go to the jail to make the proper repairs so they can place the wanted player into the jail.
##This means the 15 minute APD processing rule does not start until the repair is done.
##The jailer must go directly to the jail to make the repairs and may not stray off to do other things.
##APD and Vigilantes can use the jail transport to send players to jail if the doors are not broken.
##If 5 or less APD members are online during a jail break then APD are NOT required to follow the wave rules as outlined in the APD Master Handbook.
##APD must still follow the lethal rules before using them.
##Once 6 or more APD members are online they must then abide by the wave rule once again.
#Jail Breakouts
##Any vehicle left at the jail after the situation is neutralized may be seized.
##Any vehicles which were involved in the Jail Breakout and have been followed out of the Jail may be seized if/when caught
##This means APD must have had a constant view of the fleeing vehicle(s) from the Jail to the seizure spot
##APD can attempt to repair the doors while the breakout is active.
##Jailing w/out ticket
##If an APD member witnesses a player blatantly breaking server rules they may send that player directly to jail. Only patrol Officers+ can send people directly to jail for rule breaking.
##If unsure as if a rule was broken or it is a small infraction then process as normal.
##If the APD member sends someone directly to jail and they should not have they may face administrative action.
#APD Escort Event
##The APD escort motorcade is considered KOS, no RP is required by civilians in order to interact with the APD escort event.
##Any civilian interacting/interfering/seen participating with the APD Escort event may be shot on sight by the APD, no RP is required.
###Example: Blocking the road in front of the APD escort event motorcade, trying to pit police escort vehicles off of the road, etc.
##APD vehicles associated with the APD escort event must use emergency lights, no sirens required.


==Chapter 18: Miscellaneous==
==Chapter 18: Miscellaneous==
#The below rules/guideline are things that do not fit into other areas but still need to be followed.
#You may not destroy property to prevent it from being searched/raided.
#Using the scroll-wheel or inventory option on a dead APD member or Civilian to attempt to get their weapon is not allowed.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_18:_Miscellaneous Extreme harassment] may result in a ban.
#You may not drive a vehicle into the water to prevent it from being stolen, searched, ect
#Switching to a different account to avoid a current ban on your account will result in both accounts being banned.
#You may not destroy property to prevent it being searched/raided.
#Anyone found to be [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Chapter_18:_Miscellaneous excessively trolling] in any way to ruin or impede another community member's experience may be banned.
#Extreme harassment may result in a ban.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Exploiting Exploiting] is considered as abusing an in-game [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Bugs bug] or using a game mechanic in a way that is not intended to be used and may result in harsh punishments.
#Switching to a different account after getting banned with your main account may result in both accounts being banned and for longer.
#If a player goes to the extent of using a game mechanic to prevent other players from playing the game, this can be considered as massive trolling.
#Anyone found to be doing nothing but trolling on the server in a severe manner may receive a ban.
#The RP window is 5 minutes so abide by this in regards to situations such as shooting, logging out, storing vehicles, ect.
#Exploiting is considered as abusing an in-game bug or using a game mechanic in a way that it's not intended to be used.
##Vaulting/restraining/escorting through windows is exploitng
#You may face administrative action for violating APD and Medic rules while on duty.
#You may face administrative action for violating APD and Medic rules while on duty.
#Buying or selling any Olympus assets will result in administrative action. Assets include Olympus money, virtual/physical items and vehicles.
#Buying or selling any Olympus assets will result in administrative action. Assets include Olympus money, virtual/physical items, and vehicles.
#Usage of multiple accounts by one user at the same time in-game will result in a ban on both (or all) accounts.
#Using multiple accounts by one user simultaneously in-game will result in a ban on all accounts.
#Betting outside of the scope of the windows-key betting option for purely monetary bets is not allowed. (e.g. Using the money transfer mechanic for a bet which could otherwise be done with the windows-key -> bet player option)
#Bypassing the house limits of 5 houses per player via the use of multiple accounts will result in administrative action.
 
#Unsanctioned betting outside of the game server in any manner will result in administrative action.
==Chapter 19: Workers Protection License==
#If an APD member witnesses a player blatantly breaking server rules a patrol officer+ can send them directly to jail for rule-breaking.
#Workers Protection License (WPL) holders are no exception to the law. They must also follow the server rules regarding RDM, VDM etc.
##If an APD member falsely arrests another player, they may face administrative action.
##License holders with a WPL are unable to harvest illegal items as the WPL is meant for those engaged in legal enterprises.
#Players must have in-game sound effects turned up to the point where direct voice communication from other players is audible.
##License holders arrested within illegals zones are subject to search and seizure, as well as forfeiture of their right to being issued an APD ticket..
#Do not sit with an open mic playing music, yelling or other disruptive sounds.
##Exception: Those who are held hostage may not be charged. Hostages must be restrained at all times to prevent abuse.
#[https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Disputes_and_Reports Disputes] should only be used to challenge another player's actions or request compensation.
##License holders who are detained and are found to be wanted for any charge(s) other than a self-defense manslaughter are subject to search and seizure, as well as forfeiture of their right to being issued an APD ticket.
#Submitting [https://wiki.olympus-entertainment.com/wiki/Altis_Life_Rules_Supplemental#Disputes_and_Reports false or misleading] reports or compensation requests may result in administrative action.
#License holders are authorized to legally carry and utilize a Katiba Carbine, SPAR-16 (Khaki), TRG20 5.56 rifle and ACP-C2 0.45 handgun.
##Those in possession of a Katiba Carbine, SPAR-16 (Khaki), TRG20 or ACP-C2 are subject to license checks by any APD officer.
#License holders are required to provide identification to any APD officer upon request. Failure to comply provides probable cause for an officer to conduct a search of the license holders' person.
 
==Chapter 20: War==
#War is something that gangs can participate in by having a Rank 4+ member of one gang click on the wars button in the gang tab of the Y menu and selecting a gang from the drop down list.
##Once done, the other Rank 4+ member will get a notification to accept or decline the war. Should he accept, all members of both gangs should get a notification that they are at war as well as what gang they are at war with.
#Either gang can end a war at will.
#When gangs are at war, they will see their warring enemies names in red. If you are in a gang and you see someone's name in red, you may kill them WITHOUT engagement whether they are on foot or in a vehicle. This applies to all weapons, including explosives.
##Killing someone you are at war with while they are restrained is still considered Fail RP
#The war system will reward individuals with points based on the kills they get on enemy warring gangs. The amount of points varies based on the loadout of the person who dies, the loadout of the person who killed them, and the distance between the two.
#These points can be used to buy equipment you can't otherwise buy, such as ammo for some of the BW weapons, CSAT clothing, at war point shops located at rebel outposts.
#Since this gives you points that will be of tangible benefit, this also means you will be banned if you're found abusing the system to farm points illegitimately.
 
==Chapter 21: Interacting with Whitelist Training==
#When APD Training is occurring in game, no player is allowed to interfere with the training.
##If a civilian is caught interfering with training, they will be sent straight to jail, and be banned by Olympus Staff
##APD officers cannot use training as a shield (they cannot take civilians they have caught into a training to avoid being attacked by other civilians)
##People who interfere with training may suffer a blacklist by the Senior APD
#When R&R Training is occurring in game, no player is allowed to interfere with the training.
##If a civilian is caught interfering, they will be banned by Olympus Staff
##People who interfere with training may suffer a blacklist by the Senior R&R
 
==Chapter 22: Event Specific Rules==
#Event rules may be modified by the staff member running the event, always follow guidelines set fourth by staff broadcasts and use common sense
#Violation of event rules (including those specified by a staff member during an event) may result in an event disruption ban
#Conquest
##Warzone rules apply inside the conquest zone (no NLR, KOS, etc)
##Civilians may not make use of armed aerial vehicles or slung armed vehicles
##Vigilantes and APD members may not camp areas solely to stop or arrest conquest participants (including, but not limited to, the nearest city/rebel/sheds)
##Players may not go to conquest with the sole intention of stealing/chopping vehicles
##R&R
###Medics are not permitted to enter the conquest zone
##APD
###The APD may pursue a suspect into the zone and call first wave backup, but may only open fire upon the fleeing suspects and other civilians directly aggressing officers
###The APD may NOT return for a second wave
#Server 3 Conquest
##The entire map is KOS except for the designated "HUB" safezone spawn
##AT offroads/jeeps, armed aerial vehicles, and slung armed vehicles are not permitted
##NLR does not apply
#Airdrop
##All players within the marked airdrop redzone are KOS
##APD
###The APD can enter the airdrop zone with a maximum of 5 officers for a single wave
###Officers must only use lethal rounds on suspects
###Officers are not permitted to utilize armed aerial or armoured vehicles
###Officers must enter code 3

Latest revision as of 00:56, 3 May 2025

Chapter 1: Olympus Altis Life Rules & Guidelines

  • Not knowing the rules does not make you exempt from them.
  • If another player breaks rules it does NOT give you the right to break a rule yourself.
  • Role-Play is required in almost all situations unless noted otherwise.
  • Trying to skirt an obvious rule may still result in a ban.
  • Play the game as it is meant to, don't attempt to get around things as this will not be excused.
  • Staff reserve the right to ban players they feel are being toxic, disruptive or not playing by the spirit of the game mode.
  • Not all rules can be listed so use common sense when playing.
  • General Server rules can be found HERE.
  • Additional Details and examples for rules can be found HERE and linked throughout the rules.

Chapter 2: No Random Death Match [RDM]

  1. No killing or tasing another player without roleplay.
    1. Exception: If someone commits a direct hostile action against you, you may kill/tase them.
    2. Exception: You may freely shoot anyone who has your gang/group member hostage/restrained.
    3. Exception: When gangs are at war, they will see their warring enemies' names in red. Someone with a red name may be shot without engagement, whether on foot or in a vehicle. This applies to all weapons, including titans and explosives. Killing someone you are at war with while they are restrained is still against the rules.
  2. Gang/Group tags are used when engaging in roleplay. This also applies to the APD but not the R&R.
    1. APD and R&R dispatch can be used to engage all of that factions members.
  3. When roleplay engaging, you must specify who you are engaging and give the player(s) time to read (text message/dispatch) and react (At least 5 seconds)
    1. If someone reacts in a way that is compliant with your demand (Such as stopping their vehicle to get out), you must allow them to complete their reaction, even if it takes longer than 5 seconds.
    2. If someone reacts in a non-compliant fashion (Such as turning to aim at you or immediately taking evasive action), then you may shoot them before 5 seconds.
    3. You do not need the name of the player(s) to engage verbally, but it must be clear who you are trying to engage on.
  4. If a player abides by your demands, role-play it from there do not just shoot them.
  5. Warning shots may be given to air units (including the R&R) if you do not wish for them to land or loiter near your location (3 single rounds shot not directly at the air unit).
    1. Warning shots with a suppressed weapon are invalid.
  6. Side Chat and text direct chat can not be used to roleplay engage.
  7. Engagement typically applies within 1km of the initial fight but may extend if players actively participate, travel to the fight, or move around as part of the combat. Long-range weapons may justify extended engagements, but engagement should not be used to target distant, uninvolved players. Engagement follows active combat movement, and admin discretion will be used to evaluate disputes.
  8. RP has a 5-minute window and is extended by hostile action.
  9. Death ends the engagement
    1. Exception: When two tagged groups are actively engaged (with a player(s) on both sides alive), tagged players of either gang that get revived are still engaged.
  10. Do not excessively down/tase another player when not needed.
  11. APD Code 3 (Lights and Sirens) engages all reasonably close civilians with the APD. (If you can hear the code 3 vehicle) Evading the APD in a vehicle shortly after they code 3 engages the APD with the civilian.
  12. Some zones and situations change engagement rules. See Red Zones/Blue Zones, R&R, and Training.

Chapter 3: No Vehicular Manslaughter or Random Vehicle Destruction [VDM][RVD]

  1. Do not use vehicles to run over a player unless it is an absolute last resort (Life or Death)
  2. Players can not shoot another player downed by a vehicle or shortly thereafter unless shot at.
    1. Exception: A player that self-spangles or is spangled by a teammate can be shot without violating VDM rules.
  3. Players are allowed to collide with another vehicle (To pit, disable, rotor tap, immobilize, troll, etc.). However, if you collide with a vehicle or player on purpose and because of the collision, there is an explosion/death, You may be found accountable and banned.
  4. Do not purposefully blow up or destroy vehicles without a reason specified in the rules.

Chapter 4: New Life Rule

  1. If you die, you may not return to that area for 15 minutes. (1 Kilometer from where you died)
    1. Exception: When a civilian is lethaled by cops at Rebel Outposts, APD Escorts, or Gang Base, NLR does NOT apply.
    2. Exception: when player dies to an Arma bug NLR does NOT apply.
  2. The APD is exempt from NLR to simulate the size of an actual police force
  3. The R&R has additional NLR-exempt scenarios, which can be found in the R&R handbook.
  4. Some events and locations change NLR. See Events. and Warzone

Chapter 5: No Combat Logging

  1. Disconnecting, aborting, or purposefully killing yourself while in an active situation with another player is not allowed.
  2. Storing a vehicle while engaged with another player or within 5 minutes after combat is considered vehicular combat logging.
  3. Logging out, intentionally killing yourself, or storing a vehicle specifically to avoid an obvious encounter from happening is also considered combat logging.
  4. You may not drive a vehicle into the water to prevent it from being stolen, searched, etc.

Chapter 6: Meta-Gaming

  1. You may not use or share information from one faction to a new faction and deal with the situation.
  2. Do not post situational information about other players in side/gang chat.
    1. Exception: AAN news broadcasts can contain situational information.
  3. You must wait 15 minutes before switching factions.
  4. Players can “Take a hostage comms and GPS”. After having communications and GPS taken, players may not communicate situational information outside of the game, over the radio, or in a text chat.

Chapter 7: Explosive Items

  1. Suicide vests may be used following normal roleplay rules. Misuse of suicide vests to kill restrained players or destroy vehicles may still result in administrative action.
  2. Suicide Vests can be used without RP in redzones/terrors.
  3. When using a Titan on aerial vehicles, the pilot must first be directly notified, stating your demands and that you are using a Titan. If demands are not met (within reason), you may Titan the aerial vehicle. If a titan message is sent during an active engagement and the engagement lasts longer than 5 minutes, the player may still fire the titan at the pilot/vehicle that was messaged if demands were not met. Any tagged group/gang member may send a titan message to the pilot of the aerial vehicle.
  4. Titans may be used without texts in illegal areas.
    1. Exception: R&R units still need proper titan engagement in redzones.
  5. Titans may also be fired at ground vehicles and other players via standard RP rules. Misuse of Titan launchers to kill restrained players or destroy vehicles may still result in administrative action.
  6. When a player is directly fired upon by an aerial vehicle, the player may return fire with a titan without sending a text first. (Gang engagement does not apply to this rule)

Chapter 8: Hostage / Player Robbing

  1. A player may be held hostage for 15 minutes, after which they may choose to stay up to another 15 minutes or leave.
    1. Exception: A vigilante may hold a player for longer than 15 minutes if the jail doors are open and they make their best effort to repair it.
  2. Do not kill players in restraints
    1. Killing a player who is currently tased or restrained with the clear intent to free the player from future consequences is considered Fail RP.
    2. Exception: You may kill players who do not follow reasonable demands
    3. Exception: You may kill players if hostage negotiations with the APD have failed, or the APD fails to show up in a reasonable timeframe.
  3. After a hostage situation/robbery, the player must be unrestrained and released safely, healed/not limping, either within 1 kilometer of a garage or 1 kilometer from their point of restraint.
    1. The auto-unrestraint is not considered a safe release.
  4. If you rob a player, you may not hold them for ransom, and vice versa.
  5. You may not take the same person hostage more than once every 30 minutes, even through server restarts.
    1. Exception: If the person initiates engagement first and commits a hostile action toward you, you may take them hostage again. This does not include the APD.
  6. APD members outnumbered 3 to 1 with guns clearly pointed at them need to surrender and abide by the hostage rules.
    1. Exception: APD members who are acting as hostage negotiators may not be taken hostage before, during, or immediately after hostage negotiations.
  7. Members of the APD may not be restrained or excessively tased when responding to Federal Events, Pharmaceutical, Bank, Art Gallery or APD Escort events or in the aftermath of the events above.
    1. Exception: APD members neutralized at Federal Events who put their hands freely may be restrained and escorted throughout the federal event area. They may not be robbed.
  8. A limited number of medics may be taken hostage per group for a Federal Event.
    1. 1-3 Medics Online (Hostage Max 1)
    2. 4-5 Medics Online (Hostages Max 2)
    3. 6+ Medics Online (Hostages Max 3)
  9. Taxi rules change some hostage / player-robbing rules.

Chapter 9: Worker's Protection License (WPL)

  1. Workers Protection License (WPL) holders are no exception to the law/rules. They must follow all server rules.
  2. License holders with a WPL cannot harvest illegal items as the WPL is meant for those engaged in legal enterprises.

Chapter 10: Vigilante

  1. Vigilantes are no exception to the law/rules. They must follow all server rules.
  2. Players associated with “meta-gaming” while having a vigilante license may be subject to administrative action.
    1. You may not group with a player and allow them to build a bounty just to collect on it in the end.
    2. You may not exchange/receive any form of compensation for sending a player to jail other than the standard bounty reward.
    3. You may not follow a player around who is breaking the law and continue to collect the bounty on them over and over.
  3. Do NOT take a wanted player who is already restrained away from another Vigilante and then send them to jail unless the Vigilante has asked you to.
  4. A player may NOT be robbed or held for ransom and then jailed for a bounty.
  5. Vigilantes should never attempt to arrest an APD Detainee. If APD asks for assistance, that is fine but do not run into an area yelling, "I'm a vigilante," and attempt to arrest someone the officer is dealing with.
  6. If you are arresting a wanted player, you are required to;
    1. Let the player know what they are wanted for.
    2. Let the player know their bounty amount.
    3. Let the player know you will be sending them to jail.
      1. These can be waved at the detainees request
    4. Take the player to the jail transport located at all Vigilante outposts.

Chapter 11: Taxi

  1. Taxi vehicles may not be stolen
    1. Exception: Taxis may be stolen while inside a red/illegal zone
    2. Exception: The taxi can be stolen if the driver or passenger initiates hostile activity against another player.
    3. Exception: If you refuse to unlock a vehicle to let a player rob the items inside, your taxi may be stolen.
  2. Taxi drivers may not partake in hostage-taking or robbing others
    1. While driving a customer, if a group demands you pull over so they can take the passenger hostage, you may abide by the demands to preserve your own life
  3. Taxi drivers may issue a fee for driving a player from Point A to Point B
    1. The driver can receive this money before the drive, but the price & place must be agreed upon first.
    2. Once paid, the Taxi driver must take the person to the agreed-upon place.
    3. Taxi drivers may not issue fees unless they are giving a ride to a person and a fee amount has been agreed upon.

Chapter 12: Interacting with Rescue & Recovery

  1. Do not Interfere with R&R unless they are going against your directives.
  2. Citizens can only order a medic to revive a deceased player who is requesting medical service.
  3. Never harvest a kidney from or rob an R&R member for any reason.
    1. Exception: R&R vehicles negligently unlocked by an R&R member may be 'stolen'.
  4. In specific zones, R&R ground units may be killed on sight. Found HERE
  5. R&R may be killed or taken hostage when following the guidelines found HERE.
  6. Medical services may be denied to you based on the criteria found HERE.

Chapter 13: Red Zone / Illegal Zone / Rebel Outposts / Warzone Island

  1. Red zones are kill on site, and no RP engagement is required by civilians (Killing a player in restraints inside of a red zone is still considered Fail RP).
    1. Exception: R&R ground units must still be properly engaged in illegal zones other than the warzone island, gang base skirmishes, or active turfs. R&R aerial units always need proper engagement.
  2. Purposefully fishing for RDM reports by standing on the outskirts of a red zone can result in administrative action.
  3. When a civilian is killed on Warzone Island or at any cartel, NLR will not apply.
  4. Players who have the sole intention of immediately returning to Warzone after death in or around Theresa (within 1 kilometer of Theresa) may respawn in Therisa and head back to Warzone, provided their actions within or around Theresa are limited to going to the garage, spawning a vehicle and driving to Warzone.

Chapter 14: Blue Zones

  1. The Altis Pharmaceutical Escort event,APD Escort event, Vehicle Yard Event, and Art Gallery event Blue Zones allow civilians to kill cops on sight, no RP is required by civilians.
    1. RDM rules for civilian on civilian engagements are still enforced in Blue Zones.
  2. APD Escort Event
    1. Use of explosives against the APD Escort event with intent to blow up the escort vehicle is prohibited and will result in an event disruption ban.
    2. Any civilian interacting with, interfering with, or seen participating in the APD Escort event may be shot on sight by the APD; no RP is required.

Chapter 15: Federal Event

  1. Federal Events include: The Blackwater Armory event, Federal Reserve event, Altis Penitentiary event, or Evidence Lockup event.
  2. A federal event is considered a legal area until it is being robbed, once an event begins, the event area then turns into a red zone. (Location is shown on map)
  3. Any vehicles left at a federal event after the event is over may be seized by the APD.
  4. Any vehicles involved in a federal event and followed out of the federal event may be seized if caught. See the APD handbook for more information about seizure.
  5. Killing jail inmates is not permitted.

Chapter 16: Event Specific Rules

  1. Event rules may be modified by the staff member running the event, always follow guidelines set forth by staff broadcasts and use common sense
  2. Conquest
    1. Warzone rules apply inside the conquest zone (no NLR, KOS)
    2. Players may look through walls & floors, but may not poke their gun through to shoot.
    3. Jumping through windows is allowed, except when the jump requires floating or vaulting to complete
  3. Gang Base / Gang Turfs
    1. Warzone rules apply inside active Gang base / Gang Turfs zone (no NLR, KOS)
    2. Civilians can't use armed aerial vehicles, slung armed vehicles, or AT vehicles.
    3. Vigilantes/APD may not tase or restrain players participating in the event (this includes players spawning, gearing, or traveling in the general vicinity and nearby rebels)
    4. Players may not utilize RPGs, Mines, and Explosive charges/IEDS at the Gangbase Skirmish.
    5. A gang's fighting force (including non-members) may not exceed 10 players for the Gang base and 6 players for Gang Turfs.
    6. A gang that controls a Gang base may not participate in or interfere with other gang bases/gang turfs. Members of a winning gang cannot change groups or gangs to fight in multiple Gang bases or Gang turfs.
    7. Players may look through walls & floors but may not poke their gun through to shoot.
    8. Jumping through windows is allowed, except when the jump requires floating or vaulting to complete.
  4. Terror
    1. All players are KOS inside the city that the terror was started in until the terror ends.
    2. R&R members are off-limits during terror unless they have been directed not to offer services. For more information, refer to the R&R Master Handbook.
  5. HQ Takeover
    1. Civilians and cops are KOS to each other in and around the marked HQ.
  6. Martial Law
    1. Martial Law can be called by an Admin or by a Senior APD member.
    2. Martial Law may be called if a city is out of control and officers can not regain control.
    3. During Martial Law, any civilian seen in the city can be downed and restrained on sight.
      1. Exception: Civilians in houses must be properly engaged.
    4. During Martial law, all civilians are engaged with the APD.
  7. Bank
    1. The Bank is considered a legal area until it is being robbed, once an event begins, the event area then turns into a red zone. (Location is shown on map)
    2. Any vehicles left at a bank after the event is over may be seized by the APD.
    3. Any vehicles involved in a Bank event and followed out of the area may be seized if caught. See the APD handbook for more information about seizure.

Chapter 17: Interacting with Whitelist Training / Player Tutorial

  1. When APD Training occurs in game, no player can interfere with the training.
  2. When R&R Training occurs in-game, no player can interfere with the training. R&R training is indicated by players having [Training] in their name.
  3. No player can interfere with players participating in the server's tutorial. Players participating in the tutorial are indicated with a yellow name,
    1. Exception: Players participating in the tutorial with over 30 hours on the server (indicated by NOT having a yellow name) are exempt and may be initiated on/robbed.
    2. Exception: Players using the tutorial to avoid an obvious situation may be initiated on/robbed.
    3. Exception: Players participating in the server's tutorial that initiate an engagement may be initiated on/robbed.

Chapter 18: Miscellaneous

  1. You may not destroy property to prevent it from being searched/raided.
  2. Extreme harassment may result in a ban.
  3. Switching to a different account to avoid a current ban on your account will result in both accounts being banned.
  4. Anyone found to be excessively trolling in any way to ruin or impede another community member's experience may be banned.
  5. Exploiting is considered as abusing an in-game bug or using a game mechanic in a way that is not intended to be used and may result in harsh punishments.
  6. You may face administrative action for violating APD and Medic rules while on duty.
  7. Buying or selling any Olympus assets will result in administrative action. Assets include Olympus money, virtual/physical items, and vehicles.
  8. Using multiple accounts by one user simultaneously in-game will result in a ban on all accounts.
  9. Bypassing the house limits of 5 houses per player via the use of multiple accounts will result in administrative action.
  10. Unsanctioned betting outside of the game server in any manner will result in administrative action.
  11. If an APD member witnesses a player blatantly breaking server rules a patrol officer+ can send them directly to jail for rule-breaking.
    1. If an APD member falsely arrests another player, they may face administrative action.
  12. Players must have in-game sound effects turned up to the point where direct voice communication from other players is audible.
  13. Do not sit with an open mic playing music, yelling or other disruptive sounds.
  14. Disputes should only be used to challenge another player's actions or request compensation.
  15. Submitting false or misleading reports or compensation requests may result in administrative action.