Evidence Lockup: Difference between revisions
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<div style="background: #fff1d1; border: 3px solid #b0a896; border-radius: 5px; padding: 5px 10px; text-align: center; color:#000000; font-size:large;">'''" | <div style="background: #fff1d1; border: 3px solid #b0a896; border-radius: 5px; padding: 5px 10px; text-align: center; color:#000000; font-size:large;">'''"What the fuck is a quote?" | ||
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[https://olympus-entertainment.com/profile/ | [https://olympus-entertainment.com/profile/22314-batgoosecan/ Batcan]'''</div> | ||
=='''Introduction'''== | =='''Introduction'''== | ||
The Evidence Lockup is now an escort vehicle style federal event. Just like all other escort style events, the escort vehicle is loosely tracked for all players, but a notification is only sent to the APD. The escort vehicle follows the same server rules as the APD escort to prevent destruction via explosives. The escort vehicle also has conquest anti-damage script (indestructible besides tires, fuel, and engine). If the tempest is destroyed before being unlocked, the loot pool is not reset before the next attempt. This event is still a federal class event, requiring APD response and sharing timers with fed and BW. APD is not required to follow wave rule if the truck is brought into a redzone and can camp the next checkpoint. APD win the event by completing a 1.5 minute seize action on the truck. Checkpoints and the area around the escort are blue zones. The event has a limit of 45 minutes before auto-destruction. | The Evidence Lockup is now an escort vehicle style federal event. The Evidence Lockup will consist of items seized by the APD and will be stored in a database until 2 AM EST. Blacklisted items, such as items obtained mainly through the [[Blackwater_Armory | Blackwater]], have a 20% chance to populate into the Evidence Lockup database. The database can be checked on the [https://stats.olympus-entertainment.com/#/evidence-locker Olympus Stats page]. Just like all other escort style events, the escort vehicle is loosely tracked for all players, but a notification is only sent to the APD. The escort vehicle follows the same server rules as the APD escort to prevent destruction via explosives. The escort vehicle also has conquest anti-damage script (indestructible besides tires, fuel, and engine). If the tempest is destroyed before being unlocked, the loot pool is not reset before the next attempt. This event is still a federal class event, requiring APD response and sharing timers with fed and BW. APD is not required to follow wave rule if the truck is brought into a redzone and can camp the next checkpoint. APD win the event by completing a 1.5 minute seize action on the truck. Checkpoints and the area around the escort are blue zones. The event has a limit of 45 minutes before auto-destruction. This event requires 7 unique officers or 5.0 officers (deputies counting as 0.5 and everyone else counting as 1) online to start. | ||
=='''Starting the Robbery'''== | =='''Starting the Robbery'''== | ||
The Evidence Lockup now has a buy-in fee of $500,000. The money is taken directly from the starting player's bank. 7 | The Evidence Lockup now has a buy-in fee of $500,000. The money is taken directly from the starting player's bank. 7 unique officers or 5.0 officers (deputies counting as 0.5 and everyone else counting as 1) are required to start the event. Once started players must hold the initial compound of 4 minutes, then escort the truck to 3 checkpoints. Each checkpoint has it's own 2.5 minute timer. Once the event has started the checkpoints are then marked on the map. The final checkpoint unseals the truck, allowing the civs to access the loot and disabling the tracker on the truck. Once the truck is unsealed, a cool-down of 50 minutes will begin before another robbery can be started. If the escort is seized by the apd, a 35 minute cool-down will begin before another robbery can be started. | ||
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Checkpoint 1 | Checkpoint 1 | ||
<gallery mode=packed heights=500px> | <gallery mode=packed heights=500px> | ||
File: | File:checkpoint1new.jpg| | ||
</gallery> | </gallery> | ||
Checkpoint 2 | Checkpoint 2 | ||
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=='''Possible Rewards'''== | =='''Possible Rewards'''== | ||
10% of drugs seized from players and vehicles are added to the Evidence Locker escort | |||
*Current drugs in the loot pool can be checked on the [https://stats.olympus-entertainment.com/#/evidence-locker Olympus Stats page], alike current gear available in the escort | |||
{| | {| | ||
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! Items || Commonality || Arma Unofficial Wiki | ! Items || Commonality || Arma Unofficial Wiki | ||
|- | |- | ||
|6.5mm 200Rnd Belt || Very Common || [https://armedassault.fandom.com/wiki/Mk200#6.5_mm_200Rnd_Reload_Tracer_(Yellow) | |6.5mm 200Rnd Belt || Very Common || [https://armedassault.fandom.com/wiki/Mk200#6.5_mm_200Rnd_Reload_Tracer_(Yellow)Belt Link] | ||
|- | |- | ||
|5.56mm 200Rnd Reload Tracer (Red) Box || Very Common || [https://armedassault.fandom.com/wiki/LIM-85#5. | |5.56mm 200Rnd Reload Tracer (Red) Box || Very Common || [https://armedassault.fandom.com/wiki/LIM-85#5.56_mm_200Rnd_Reload_Tracer(Yellow)Box Link] | ||
|- | |- | ||
|6.5mm 100Rnd Sand Mag || Very Common || [https://armedassault.fandom.com/wiki/MX_series#6.5_mm_100Rnd_Mag Link] | |6.5mm 100Rnd Sand Mag || Very Common || [https://armedassault.fandom.com/wiki/MX_series#6.5_mm_100Rnd_Mag Link] | ||
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|7.62mm 20Rnd Mag || Very Common || [https://armedassault.fandom.com/wiki/Mk-I_EMR#7.62_mm_20Rnd_Mag Link] | |7.62mm 20Rnd Mag || Very Common || [https://armedassault.fandom.com/wiki/Mk-I_EMR#7.62_mm_20Rnd_Mag Link] | ||
|- | |- | ||
|Sound Suppressor (5.56mm) || Very Common || [https://armedassault.fandom.com/wiki/ | |Sound Suppressor (5.56mm) || Very Common || [https://armedassault.fandom.com/wiki/Sound_suppressor(ArmA_3)#5.56_mm Link] | ||
|- | |- | ||
|Titan AA Missile || Very Common || [https://armedassault.fandom.com/wiki/Titan_MPRL#Munitions Link] | |Titan AA Missile || Very Common || [https://armedassault.fandom.com/wiki/Titan_MPRL#Munitions Link] | ||
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|- | |- | ||
|CTRG Plate Carrier Rig Mk.1 (Light) || Common || [https://armedassault.fandom.com/wiki/CTRG_Plate_Carrier_Rig_Mk.1 Link] | |CTRG Plate Carrier Rig Mk.1 (Light) || Common || [https://armedassault.fandom.com/wiki/CTRG_Plate_Carrier_Rig_Mk.1 Link] | ||
|} | |||
|} | |} |
Latest revision as of 04:22, 10 May 2025
Batcan
Introduction
The Evidence Lockup is now an escort vehicle style federal event. The Evidence Lockup will consist of items seized by the APD and will be stored in a database until 2 AM EST. Blacklisted items, such as items obtained mainly through the Blackwater, have a 20% chance to populate into the Evidence Lockup database. The database can be checked on the Olympus Stats page. Just like all other escort style events, the escort vehicle is loosely tracked for all players, but a notification is only sent to the APD. The escort vehicle follows the same server rules as the APD escort to prevent destruction via explosives. The escort vehicle also has conquest anti-damage script (indestructible besides tires, fuel, and engine). If the tempest is destroyed before being unlocked, the loot pool is not reset before the next attempt. This event is still a federal class event, requiring APD response and sharing timers with fed and BW. APD is not required to follow wave rule if the truck is brought into a redzone and can camp the next checkpoint. APD win the event by completing a 1.5 minute seize action on the truck. Checkpoints and the area around the escort are blue zones. The event has a limit of 45 minutes before auto-destruction. This event requires 7 unique officers or 5.0 officers (deputies counting as 0.5 and everyone else counting as 1) online to start.
Starting the Robbery
The Evidence Lockup now has a buy-in fee of $500,000. The money is taken directly from the starting player's bank. 7 unique officers or 5.0 officers (deputies counting as 0.5 and everyone else counting as 1) are required to start the event. Once started players must hold the initial compound of 4 minutes, then escort the truck to 3 checkpoints. Each checkpoint has it's own 2.5 minute timer. Once the event has started the checkpoints are then marked on the map. The final checkpoint unseals the truck, allowing the civs to access the loot and disabling the tracker on the truck. Once the truck is unsealed, a cool-down of 50 minutes will begin before another robbery can be started. If the escort is seized by the apd, a 35 minute cool-down will begin before another robbery can be started.
Starting the Evidence Lockup
Initial compound
Map of all checkpoints
Checkpoint 1
Checkpoint 2
Final checkpoint
Possible Rewards
10% of drugs seized from players and vehicles are added to the Evidence Locker escort
- Current drugs in the loot pool can be checked on the Olympus Stats page, alike current gear available in the escort
Items
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Weapons
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Clothing
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