SWAT

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What is S.W.A.T?

The Altis Police Department SWAT is a dedicated division of the force tasked with deploying to and operating within active Conquest events. While present at these Conquest events, the SWAT Team’s objective is to find and neutralize High-Value Targets (HVTs) from different top-ranking gangs participating in the event.

Joining the S.W.A.T Team

To Submit a SWAT application:

Please go to the “Support” bar at the top of the website. Click “New Request” Select “APD Application” from the drop-down list Then title the application “SWAT Application - *Your Name*”

To apply for SWAT you must meet the following requirements:

Have participated in a conquest on the Civilian faction Must be the rank of Patrol Officer+ 14 days TIG (Time In Grade) 50 hours on cop Ideally a competitive player

Once the SWAT commander has reviewed APD SWAT applications, they will move forward with accepting or rejecting them.

How S.W.A.T works:

There is a maximum of 10 SWAT Members allowed at Conquest. SWAT will spawn at Conquest rebel outpost like civilians APD will push in waves together as a faction SWAT must attack each first-place gang's points and restore each of their Conquest Points. When the Capture Point is captured by the SWAT Team it will be set to APD but the APD will gain no points. Example: Capture Point Bravo - SFA would change to Capture Point Bravo - APD SWAT will receive $50,000 for resetting a capture point Once SWAT restores a point, they have to leave the capture point unless it’s being attacked SWAT must then re-group to push another point SWAT pay $15,000 per death in Conquest SWAT cannot restrain, impound or seize civilian vehicles during Conquest.

S.W.A.T Tiering System

SWAT is implemented with a tiering system in which different tiers have access to more weapons and equipment. Tiers are gained through getting kills, decapturing Capture Points, and through participating in Conquests.

The tiering system is as follows:

SWAT I (SWAT Trainee)

Vest: Carrier Light Weapons: SPAR-16S, MXM Backpack: SWAT Backpack

SWAT II (SWAT Pvt.)

Weapons: MX SW Headwear: Tier 2 Helmet

SWAT III (SWAT PFC.)

Weapons: Type 115, Promet, AKU-12

SWAT IV (SWAT Corp.)

Vest: GL Carrier Rig Weapons: SPAR-17, Mk18 ABR, AK-12 Headwear: Tier 4 Helm/Pilot Helmet

SWAT V (SWAT Spc.)

Weapons: Mk-1 EMR Clothing: Shortsleeve Uniform

Senior SWAT (SWAT Sgt., SWAT Lt., SWAT Cmdr.)

Weapons: RPK-12


S.W.A.T Equipment

SWAT will have access to different equipment and vehicles than regular APD, and this equipment can only be used whilst playing as a SWAT member during conquest; this applies vice versa to APD equipment. You also cannot use SWAT equipment or vehicles during any means necessary.

Additionally, SWAT are not to use items that only the APD Faction has access to.

Specifically: Spike Strips Bait Appliances Tear Gas Flash Bangs

SWAT will exclusively use lethals while participating in Conquest; however, these lethals do not remove a player's bounty, nor do they give a reduced 7-minute dopamine timer.

When SWAT is conducting Conquest Raids, they must use their Chain of Command name as well as the “ SWAT | ” tag (Example: SWAT | Bob )


SWAT Cover Images


https://gyazo.com/714ed3972d5cb28472fbad98e303a581 https://gyazo.com/b0b9b8bbb0b6eced8290b132d35b7c51 https://gyazo.com/140044947ed304453ae6491def045c3c https://gyazo.com/cabcd088b739b9f97f90a852cc44e25c https://gyazo.com/f48edc8707296c4735162a11cfc1043b (Use this picture as the main “theme” picture, the rest are extras)