Lockers: Difference between revisions

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=='''About'''==
=='''About'''==
Lockers are generalized storage for players that do not require upkeep or upgrades. Each locker is personalized to the player. They have a base of 100 physical and virtual storage and can be upgraded up to 3 times each adding 100 storage for 1.5m per upgrade. Lockers cannot be utilized to combat store gear due to a combat timer to prevent storing action. There is a 2 minute timer to store/withdraw gear.
Lockers are generalized storage for players that do not require upkeep or upgrades. Each locker is personalized to the player. They have a base of 100 physical and virtual storage and can be upgraded up to 3 times each adding 100 storage for 1.5m per upgrade. Lockers cannot be utilized to combat store gear due to a combat timer to prevent storing action. There is a 40 second timer to store/withdraw gear.


=='''Locations'''==
=='''Locations'''==

Latest revision as of 23:39, 29 January 2026

"I swear I didn't combat store it!!!"
TheHeroNoob


About

Lockers are generalized storage for players that do not require upkeep or upgrades. Each locker is personalized to the player. They have a base of 100 physical and virtual storage and can be upgraded up to 3 times each adding 100 storage for 1.5m per upgrade. Lockers cannot be utilized to combat store gear due to a combat timer to prevent storing action. There is a 40 second timer to store/withdraw gear.

Locations

Lockers are located on the outskirts of major towns.

Example of Lockers