Black Markets: Difference between revisions

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=='''Perks'''==
=='''Perks'''==
*You can process drugs at black markets you have captured, if the black market is dedicated to that drug. 5% of the drugs will be taken by the black market, and you will not be able to "double-process" drugs to the highest value drug quality. Players and Vehicles being used to process must remain within 25m of the NPC.
*You can process drugs at black markets you have captured, if the black market is dedicated to that drug. 5% of the drugs will be taken by the black market, and you will not be able to "double-process" drugs to the highest value drug quality. Players and Vehicles being used to process must remain within 25m of the NPC.
*If you capture a black market, you will have access to enhanced shops, compared to legal markets. However, not all items from the rebel outposts are available in these shops. To see what gear and items the black market sells, see [https://wiki.olympus-entertainment.com/wiki/Firearms,_Weapons,_and_Accessories#Black_Market Firearms, Weapons, and Accessories] and [https://wiki.olympus-entertainment.com/wiki/Virtual_Items#Illegal_Items Virtual Items].
*If you capture a black market, you will have access to enhanced shops, compared to legal markets. However, not all items from the rebel outposts are available in these shops. To see what gear and items the black market sells, see [[Firearms,_Weapons,_and_Accessories#Black_Market |Firearms, Weapons, and Accessories]] and [[Virtual_Items#Illegal_Items |Virtual Items]].
*Alike rebel outposts, players are able to create, manage, and purchase loadouts at black markets.
**Loadouts are specific to black markets, and do not affect rebel loadout spaces.
**Players cannot save or load loadouts containing items not obtainable from black markets.
*While you have this captured you will get 1 illegal drug per minute, however, the black market can only hold 120 total drugs at a time. It’s good to note that passive production only happens when there are 50+ people on the server. Only the gang that owns the black market can unseal it and collect the drugs accumulated.
*While you have this captured you will get 1 illegal drug per minute, however, the black market can only hold 120 total drugs at a time. It’s good to note that passive production only happens when there are 50+ people on the server. Only the gang that owns the black market can unseal it and collect the drugs accumulated.
*APD Members that unseal the black market and seize the passive income of drugs will receive a large portion of the profit, depending on how many drugs were accumulated. To see the APD rules regarding the Black Markets they can be found here on [https://wiki.olympus-entertainment.com/index.php?title=APD_Handbook#Chapter_X_-_Illegal_Areas Chapter X - Illegal Areas] of the [https://wiki.olympus-entertainment.com/wiki/APD_Handbook APD handbook].
*APD Members that unseal the black market and seize the passive income of drugs will receive a large portion of the profit, depending on how many drugs were accumulated. To see the APD rules regarding the Black Markets they can be found here [[APD Handbook#Chapter_X_-_Illegal_Areas | Illegal Areas]] of the [[APD_Handbook |APD handbook]].


=='''Auction House'''==
=='''Auction House'''==
Each black market contains the auction house which can be utilized by players to buy and sell just about anything on the server including weapons, vehicles, and virtual items. More information regarding the auction house can be found [https://wiki.olympus-entertainment.com/wiki/Auction_House here].
Each black market contains the auction house which can be utilized by players to buy and sell just about anything on the server including weapons, vehicles, and virtual items. More information regarding the auction house can be found [[Auction_House |here]].


=='''Blackmarket Firearms'''==
=='''Blackmarket Firearms'''==
Line 583: Line 586:
=='''Locations'''==
=='''Locations'''==
<gallery mode=packed-overlay heights=250px>
<gallery mode=packed-overlay heights=250px>
File:weedmarket.jpg|<span style="color:#c1c1b8">Kavala (weed) black market.</span>
File:weedmarket.jpg|<span style="color:black">Kavala (weed) black market.</span>
File:cocainemarket.jpg|<span style="color:#c1c1b8">Athira (cocaine) black market.</span>
File:cocainemarket.jpg|<span style="color:black">Athira (cocaine) black market.</span>
File:heroinmarket.jpg|<span style="color:#c1c1b8">DP19/Charkia (heroin) black market.</span>
File:heroinmarket.jpg|<span style="color:black">DP19/Charkia (heroin) black market.</span>
File:mushroommarket.jpg|<span style="color:#c1c1b8">Sofia (mushroom) black market.</span>
File:mushroommarket.jpg|<span style="color:black">Sofia (mushroom) black market.</span>
</gallery>
</gallery>

Latest revision as of 19:25, 26 June 2024

"Where China gets most of its kidneys from."
Lime

Introduction

Several black markets are placed on the map at which players have access to several more guns and gear than those at the gun store, as well as the ability to make a passive income from drug production. You must be in a gang to capture these. There is a black market near each major city, with each market dedicated to a particular drug for processing.

Capturing Black Markets

To capture a black market, you must use the scroll-wheel on a “For Sale” sign outside the main building. Once you begin capturing it, you must remain within 12 meters of the sign and wait 30 seconds. A marker will show on the map of the black market you are at while you are capturing it. A global message will appear on players’ screens once you have successfully captured the market, showing what gang captured it. If another gang attempts to capture your black market, your gang will receive a message that another gang is capturing it, as soon as they begin. If the gang, or APD, that has the black market captured begins unsealing the passive income of drugs, it will notify everyone in the server including the APD that a black market is being unsealed. Unsealing the black market takes three minutes.

Perks

  • You can process drugs at black markets you have captured, if the black market is dedicated to that drug. 5% of the drugs will be taken by the black market, and you will not be able to "double-process" drugs to the highest value drug quality. Players and Vehicles being used to process must remain within 25m of the NPC.
  • If you capture a black market, you will have access to enhanced shops, compared to legal markets. However, not all items from the rebel outposts are available in these shops. To see what gear and items the black market sells, see Firearms, Weapons, and Accessories and Virtual Items.
  • Alike rebel outposts, players are able to create, manage, and purchase loadouts at black markets.
    • Loadouts are specific to black markets, and do not affect rebel loadout spaces.
    • Players cannot save or load loadouts containing items not obtainable from black markets.
  • While you have this captured you will get 1 illegal drug per minute, however, the black market can only hold 120 total drugs at a time. It’s good to note that passive production only happens when there are 50+ people on the server. Only the gang that owns the black market can unseal it and collect the drugs accumulated.
  • APD Members that unseal the black market and seize the passive income of drugs will receive a large portion of the profit, depending on how many drugs were accumulated. To see the APD rules regarding the Black Markets they can be found here Illegal Areas of the APD handbook.

Auction House

Each black market contains the auction house which can be utilized by players to buy and sell just about anything on the server including weapons, vehicles, and virtual items. More information regarding the auction house can be found here.

Blackmarket Firearms

  • Requires the Blackmarket to be captured to purchase.


  • Rook-40 9mm
    caption
    Price: $5,000
    Caliber: 9mm
    Magazine Capacity: 16/30
    Magazine Price: $500
    DLC: None
  • PDW 2000 9mm
    caption
    Price: $10,000
    Caliber: 9mm
    Magazine Capacity: 30
    Magazine Price: $500
    DLC: None
  • P07 9mm
    caption
    Price: $5,000
    Caliber: 9mm
    Magazine Capacity: 16/30
    Magazine Price: $500
    DLC: None
  • Kozlice Sawed-Off
    caption
    Price: $45,000
    Caliber: 12 Gauge Pellets
    Magazine Capacity: 2
    Magazine Price: $500
    DLC: Contact
  • Protector 9mm
    caption
    Price: $11,000
    Caliber: 9mm
    Magazine Capacity: 30
    Magazine Price: $500
    DLC: Apex
  • PM 9mm
    caption
    Price: $3,500
    Caliber: 9mm
    Magazine Capacity: 10
    Magazine Price: $400
    DLC: Apex
  • SDAR
    caption
    Price: $25,000
    Caliber: 5.56x45mm NATO
    Magazine Capacity: 20
    Magazine Price: $500
    DLC: None
  • P90
    caption
    Price: $60,000
    Caliber: 5.7x28mm
    Magazine Capacity: 50
    Magazine Price: $500
    DLC: None
  • Vermin SMG .45 ACP
    caption
    Price: $40,000
    Caliber: .45 ACP
    Magazine Capacity: 30
    Magazine Price: $500
    DLC: None
  • MK20C 5.56 mm (C)
    caption
    Price: $50,000
    Caliber: 5.56x45mm NATO
    Magazine Capacity: 30
    Magazine Price: $500
    DLC: None
  • TRG-21
    caption
    Price: $50,000
    Caliber: 5.56x45mm NATO
    Magazine Capacity: 30
    Magazine Price: $500
    DLC: None
  • AKS-74U
    caption
    Price: $50,000
    Caliber: 5.45x39mm
    Magazine Capacity: 30
    Magazine Price: $500
    DLC: Apex
  • CAR-95
    caption
    Price: $55,000
    Caliber: 5.8x42mm
    Magazine Capacity: 100
    Magazine Price: $500/$6,500
    DLC: Apex
  • CAR-95-1
    caption
    Price: $75,000
    Caliber: 5.8x42mm
    Magazine Capacity: 100
    Magazine Price: $500/$6,500
    DLC: Apex
  • Equipment

    Attachments

    • Flashlight
      caption
      Price: $500
    • Pistol Flashlight
      caption
      Price: $500
    • ACO
      caption
      Price: $1,000
    • MRCO Scope
      caption
      Price: $1,000
    • MK17 Holosight
      caption
      Price: $1,000
    • MK17 SMG Holosight
      caption
      Price: $500
    • RCO Scope
      caption
      Price: $1,000
    • ARCO Scope
      caption
      Price: $1,000
    • ERCO
      caption
      Price: $1,000
    • IR Laser Pointer
      caption
      Price: $1,000

    Gear

    • Smoke Grenade (White)
      caption
      Price: $1,000
    • Smoke Grenade (Red)
      caption
      Price: $1,000
    • Smoke Grenade (Green)
      caption
      Price: $1,000
    • Smoke Grenade (Purple)
      caption
      Price: $1,000
    • RGO Hand Grenade
      caption
      Price: $50,000
    • First Aid Kit
      caption
      Price: $500
    • First Aid Kit +
      caption
      Price: $500
    • Tool Kit
      caption
      Price: $500
    • GPS
      caption
      Price: $50
    • Map
      caption
      Price: $50
    • Compass
      caption
      Price: $50
    • Mine Detector
      caption
      Price: $10,000
    • Binocular
      caption
      Price: $1,000
    • Rangefinder
      caption
      Price: $2,000
    • Night Vision
      caption
      Price: $1,000
    • Fullscreen NVGs
      caption
      Price: $5,000
    • Locations