SWAT Items: Difference between revisions

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=='''Swat Item Shop'''==


*Favoriting
**Allows virtual items to be placed at the top of the buy menu
{| class=wikitable sortable style=text-align:center;
! Picture || Item || Unlocked At || Price || Description
|-
|[[File:Bloodbag.png|50px]] || Blood Bag || Trainee|| $7,500 || Used to regain full health
|-
|[[File:Coffee.png|50px]] || Coffee || Trainee|| $1,500 || Used to run
|-
|[[File:Donut.png|50px]] || Donuts || Trainee || $120 || Replenishes Hunger.
|-
|[[File:Dopeshot.png|50px]] || Dopamine Shot || Trainee || $100,000 || Removes the 10 minute dopamine timer (30 minute cooldown)
|-
|[[File:Epipen.png|50px]] || Epipen  || Trainee || $17,500 || Revives downed players
|-
|[[File:FAK.png|50px]] || First Aid Kit || Trainee || $500 || Heals a player to 75 health.
|-
|[[File:Fuel.png|50px]] || Full Fuel Can || Trainee|| $850 || Refuels a vehicle with gas.
|-
|[[File:Fuelsiphon.png|50px]] || Fuel Siphon || Trainee || $5,000 || After 20s, drains target vehicle fuel to 10%. Cannot go lower than 10%.
|-
|[[File:Pocketgocart.png|50px]] || Pocket Go-Kart || Trainee || $25,000 || Gives the player the ability to spawn in a go-kart from their y-inventory.
|-
|[[File:Pocketparachute.png|50px]] || Pocket Parachute || Trainee || $50,000 || Can be deployed at any point above 21.5m; any point below will not have the action.
|-
|[[File:Nos.png|50px]] || Nitro Injector || Trainee || $25,000 || Used to refuel nitrous in a modified car that is fitted with nitro injectors
|-
|[[File:pills.png|50px]] || Painkillers || Trainee || $10,000 || Used to relieve pain (Impairs Vision)
|-
|[[File:Bacon.png|50px]] || Tactical Bacon  || Trainee || $75 || Replenishes hunger
|-
|[[File:water.png|50px]] || Water || Trainee || $10 || Replenishes thirst
|-
|}

Latest revision as of 20:40, 8 December 2025

Swat Item Shop

  • Favoriting
    • Allows virtual items to be placed at the top of the buy menu
Picture Item Unlocked At Price Description
Bloodbag.png Blood Bag Trainee $7,500 Used to regain full health
Coffee.png Coffee Trainee $1,500 Used to run
Donut.png Donuts Trainee $120 Replenishes Hunger.
Dopeshot.png Dopamine Shot Trainee $100,000 Removes the 10 minute dopamine timer (30 minute cooldown)
Epipen.png Epipen Trainee $17,500 Revives downed players
FAK.png First Aid Kit Trainee $500 Heals a player to 75 health.
Fuel.png Full Fuel Can Trainee $850 Refuels a vehicle with gas.
Fuelsiphon.png Fuel Siphon Trainee $5,000 After 20s, drains target vehicle fuel to 10%. Cannot go lower than 10%.
Pocketgocart.png Pocket Go-Kart Trainee $25,000 Gives the player the ability to spawn in a go-kart from their y-inventory.
Pocketparachute.png Pocket Parachute Trainee $50,000 Can be deployed at any point above 21.5m; any point below will not have the action.
Nos.png Nitro Injector Trainee $25,000 Used to refuel nitrous in a modified car that is fitted with nitro injectors
Pills.png Painkillers Trainee $10,000 Used to relieve pain (Impairs Vision)
Bacon.png Tactical Bacon Trainee $75 Replenishes hunger
Water.png Water Trainee $10 Replenishes thirst