Invasion: Difference between revisions

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<gallery mode=slideshow>
<gallery mode=slideshow>
File:Invasion vote.jpg| White| Zone Vote
File:Athira zone.jpg| White| Athira Zone
File:Athira zone.jpg| White| Athira Zone
File:Invasion north air.jpg| White| North Air Zone
File:Invasion north air.jpg| White| North Air Zone
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=='''Scoring'''==
=='''Scoring'''==
Flags take 10 seconds to capture
Flags take 10 seconds to capture
*Scroll wheel or windows key to capture an active flag
*To capture a flag you need a 5.56mm rifle or higher
*To capture a flag you need a 5.56mm rifle or higher
**Flags will randomly rotate as soon as the last is depleted
**Flags will randomly rotate as soon as the last is depleted
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<div><ul>
<div><ul>
<li style="display: inline-block;">[[File:Capture points.jpg|center|350px|thumb|Uncapped Points.]]</li>
<li style="display: inline-block;">[[File:Cap timer.png|center|350px|thumb|Cap timer.]]</li>
<li style="display: inline-block;">[[File:Capturing zone.jpg|center|350px|thumb|Capping a point.]]</li>
<li style="display: inline-block;">[[File:Capturing zone.jpg|center|350px|thumb|Capping a point.]]</li>
<li style="display: inline-block;">[[File:Captured zone.jpg|center|350px|thumb|Rebel owned point.]]</li>
<li style="display: inline-block;">[[File:Captured zone.jpg|center|350px|thumb|Rebel owned point.]]</li>
<li style="display: inline-block;">[[File:Swat captured zone.jpg|center|350px|thumb| Swat owned point.]]</li>
<li style="display: inline-block;">[[File:Swat captured zone.jpg|center|350px|thumb| Swat owned point.]]</li>
<li style="display: inline-block;">[[File:Scoreboard.jpg|center|350px|thumb|Scoreboard.]]</li>
<li style="display: inline-block;">[[File:Depleted.jpg|center|350px|thumb| Depleted cap.]]</li>
<li style="display: inline-block;">[[File:Scoreboard 2.jpg|center|350px|thumb|Scoreboard.]]</li>
</ul></div>
</ul></div>


=='''During the Event'''==
=='''During the Event'''==
Houses are disabled during the event
Houses are disabled during the event
Invasion Rebels are 200m safezones
Invasion Rebels are 200m safezones
*Similar to Conquest, players cannot be killed within the Rebel Zones
*Similar to Conquest, players cannot be killed within the Rebel Zones
*When Respawning, you may choose which rebel to spawn at
*When Respawning, you may choose which rebel to spawn at
Respawn timer is 30 seconds
Respawn timer is 30 seconds
Loadouts are instantly equipped
Loadouts are instantly equipped
Swat kills do not reward money, nor do they wipe the player's bounties
 
SWAT kills do not reward money, nor do they wipe the player's bounties


<div><ul>
<div><ul>
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=='''Payout'''==
=='''Payout'''==
$7.5m starting pot
$12.5m starting pot
*Players are paid out equally based on the amount of points their gang get
*Players are paid out equally based on the amount of points their gang get
*To receive a payout players must 'participate' by getting a kill or dying in the zone
*To receive a payout players must 'participate' by getting a kill or dying in the zone
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**SWAT are paid $100k per flag capture
**SWAT are paid $100k per flag capture
***SWAT lose $15k per death
***SWAT lose $15k per death
   
 
=='''Warpoints'''==
=='''Warpoints'''==
*1 WP per kill
*1 WP per kill
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=='''Vehicles'''==
=='''Vehicles'''==
Vehicles destroyed in the zone are returned to the garage
Vehicles destroyed in the zone are returned to the garage
Armed vehicles have increased pull prices
Armed vehicles have increased pull prices
*$650k for HMG/HMG+
*$650k for HMG/HMG+
*$750k for Prowler .50/Qilin Minigun and all variants
*$750k for Prowler .50/Qilin Minigun and all variants

Revision as of 04:46, 17 May 2025

What is it

Invasion is a conquest style event that is hosted on Server 1

Schedule

Invasion happens every Monday and Thursday at 4:30PM EST

  • Times and days are subject to change as the event goes along and it is determined how much of an effect it has on server performance

Prior to event

Notifications for the start of the event will be sent out 15 minutes and 5 minutes prior to the start

  • 2 minutes prior to the event start is when a vote for which zone will be selected will be held
    • There are currently 2 zones; Athira and North Air
    • Zones are dynamically added and removed on generation to prevent loss of FPS/disruption in normal gameplay

Scoring

Flags take 10 seconds to capture

  • Scroll wheel or windows key to capture an active flag
  • To capture a flag you need a 5.56mm rifle or higher
    • Flags will randomly rotate as soon as the last is depleted
    • 4 Flags are spawned, each has a differing rarity and icon to differentiate the value it will generate
      • High - 15% - 10/t - 500pt - Triangle
      • Normal 50% - 7/t - 280pt - Square
      • Low 35% - 4/t - 140pt - Circle
        • Each tick is 5 seconds
  • Cap timer.
  • Capping a point.
  • Rebel owned point.
  • Swat owned point.
  • Depleted cap.
  • Scoreboard.

During the Event

Houses are disabled during the event

Invasion Rebels are 200m safezones

  • Similar to Conquest, players cannot be killed within the Rebel Zones
  • When Respawning, you may choose which rebel to spawn at

Respawn timer is 30 seconds

Loadouts are instantly equipped

SWAT kills do not reward money, nor do they wipe the player's bounties

  • Invasion Rebel on the map, as well as the safe zone.
  • Inside Invasion Rebel.
  • Spawn Menu.

Payout

$12.5m starting pot

  • Players are paid out equally based on the amount of points their gang get
  • To receive a payout players must 'participate' by getting a kill or dying in the zone
    • Top 3 gangs get a bonus to their gang bank
      • 1st place $1M
      • 2nd place $500k
      • 3rd place $250k
    • SWAT are paid $100k per flag capture
      • SWAT lose $15k per death

Warpoints

  • 1 WP per kill
  • 2 WP if kill is within 50m of flag
  • -1 WP on death

Limitations

Group size is limited to 8 players

Rules

Follows Conquest rules

  • e.g. No Ghosthawks, ATs, Chopping, etc.

Vehicles

Vehicles destroyed in the zone are returned to the garage

Armed vehicles have increased pull prices

  • $650k for HMG/HMG+
  • $750k for Prowler .50/Qilin Minigun and all variants