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<div style="background: #fff1d1; border: 3px solid #b0a896; border-radius: 5px; padding: 5px 10px; text-align: center; color:#000000; font-size:large;">'''"Don't care; not my problem."
<div style="background: #fff1d1; border: 3px solid #b0a896; border-radius: 5px; padding: 5px 10px; text-align: center; color:#000000; font-size:large;">'''"Don't care, not my problem."
----
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Civak (Senior Developer)'''</div>
[https://olympus-entertainment.com/profile/22040-civak/| Civak]'''</div>




=='''About'''==
=='''About'''==
Houses are important assets on the server. Houses allow players to store virtual and physical inventory items, which is useful for doing runs or storing stolen items. If the owner of a house fails to access the house or refresh that house's dead every 45 days, they will lose ownership of that house. If you aim at your house and press the windows key, the menu for that house will appear. You'll see an option to refresh the deed there.
Houses are important assets on the server. Houses allow players to store virtual and physical inventory items, which is useful for doing runs or storing stolen items.
 
Every time a house deed is refreshed, the player will pay a tax on that house. The tax rate for a house will fall between 10 and 40 percent of the house's value. That value is based on multiple factors such as original cost of a house, size of the house, and the house's distance from various high value areas. For some map locations, the tax-affected area may be small and the value of land decreases quickly as the distance from that location increases. For those most-valued interest points on the map, the tax-affected area may be much larger and the value of land decreases slowly as the distance from that location increases.


Once someone buys a house of any sort, they will have the option to give temporary keys to other players. Temporary keys can be shared through the keys app of the "y" menu. Temporary keys only grant access to a house's virtual inventory, not the physical inventory. If a homeowner looks at their house and presses the Windows key, they'll receive the option to share permanent keys with other players. Permanent keys allow players to access a house, even if the owner isn't connected to the server. Homeowners can share a maximum of 20 permanent keys.
Once someone buys a house of any sort, they will have the option to give temporary keys to other players. Temporary keys can be shared through the keys app of the "y" menu. Temporary keys only grant access to a house's virtual inventory, not the physical inventory. If a homeowner looks at their house and presses the Windows key, they'll receive the option to share permanent keys with other players. Permanent keys allow players to access a house, even if the owner isn't connected to the server. Homeowners can share a maximum of 20 permanent keys.


House owners also have the choice to upgrade the virtual and physical storage capacity of most houses. The prices and amounts of storage upgrades are covered below. Upgrades do not affect tax rates.
House owners also have the choice to upgrade the virtual and physical storage capacity of most houses. The prices and amounts of storage upgrades are covered below. Upgrades do not affect tax rates.
A search bar is available at the top of the house inventory menu to find items with ease.


Similar to gang sheds, houses can be raided by the Altis Police Department if they gain probable cause to do so. Both the homeowner and key-holders can provide probable cause for a house to be searched.
Similar to gang sheds, houses can be raided by the Altis Police Department if they gain probable cause to do so. Both the homeowner and key-holders can provide probable cause for a house to be searched.
Inside of your house's windows key menu there will be a wardrobe. This will allow you to change the skin of your clothing to skins that are available to you. To change clothing double-click on the skin you wish to select.
Houses that are not intended for purchase (ex: inside events, redzones, etc) are subject to removal at any time.
=='''Taxes'''==
If the owner of a house fails to access the house or refresh that house's deed every 45 days, they will lose ownership of that house. If you aim at your house and press the windows key, the menu for that house will appear. You'll see an option to refresh the deed there.
If you own a house and decide to list it on the market for sale, remember that houses will still expire after 45 days even if they are listed on the market.
Every time a house deed is refreshed, the player will pay a tax on that house. The tax rate for a house will fall between 10 and 40 percent of the house's value. That value is based on multiple factors, such as the original cost of a house, the size of the house, the player's in-game activity,  and the house's distance from various high value areas. For some map locations, the tax-affected area may be small, and the value of land decreases quickly as the distance from that location increases. For those most-valued interest points on the map, the tax-affected area may be much larger and the value of land decreases slowly as the distance from that location increases.
A player’s activity also affects house tax. Players that are inactive on the server will have to pay an increased tax, while players who regularly play will have a regular price for the house tax or a discounted price for players who go above and beyond average playtime.
<gallery mode=packed heights=350px>
File:TaxGraph.jpg|<span style="color:#c1c1b8">A graph of the tax increase/decrease based on activity.</span>
</gallery>


=='''Realtor'''==
=='''Realtor'''==
When a player wants to sell a property, they have the choice of either (1) selling the house to the bank for 50% of the initial purchase price plus a small percentage of the purchased upgrades or (2) listing the house on the market for a price of their choosing. When a player lists their house for sale on the market, they will be charged the greater of the following: $75,000 or 5% of the listing price.
When a player wants to sell a property, they have the choice of either (1) selling the house to the bank for 50% of the initial purchase price plus a small percentage of the purchased upgrades; or (2) listing the house on the market for a price of their choosing. When a player lists their house for sale on the market, they will be charged the greater of the following: $75,000 or 5% of the listing price.


When players pay for the house to be listed on the market, that house will appear for those who use the realtor to search for houses. Houses cannot be bought and sold from the realtor. Players must travel to the house location to interact with that property.
When players pay for the house to be listed on the market, that house will appear for those who use the realtor to search for houses. The realtor can be filtered to show houses, gang sheds, or garages. Houses can not be bought and sold from the realtor. Players must travel to the house location to interact with that property.


<gallery mode=packed heights=225px>
<gallery mode=packed heights=225px>
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File:3crater.jpg|<span style="color:#c1c1b8">A "three-crater" house. It's listed in-game as the ''House (Big)''.</span>
File:3crater.jpg|<span style="color:#c1c1b8">A "three-crater" house. It's listed in-game as the ''House (Big)''.</span>
File:4crater.jpg|<span style="color:#c1c1b8">A "four-crater" house. It's listed in-game as the ''House (Large)''.</span>
File:4crater.jpg|<span style="color:#c1c1b8">A "four-crater" house. It's listed in-game as the ''House (Large)''.</span>
File:Wiki - windmill.jpg|<span style="color:#c1c1b8">"Windmill"</span>
File:Wiki - warehouse.jpg|<span style="color:#c1c1b8">"Warehouse"</span>
File:Wiki - villa.jpg|<span style="color:#c1c1b8">"Villas"</span>
File:Wiki - slum shack.jpg|<span style="color:#c1c1b8">"Slum Shack"</span>
File:Wiki - police station.jpg|<span style="color:#c1c1b8">"Police Station"</span>
File:Wiki - parking garage.jpg|<span style="color:#c1c1b8">"Parking Shelter"</span>
File:Wiki - lighthouse.jpg|<span style="color:#c1c1b8">"Lighthouse"</span>
File:Wiki - industrial shed.jpg|<span style="color:#c1c1b8">"Industrial Shed"</span>
File:Wiki - hotels.jpg |<span style="color:#c1c1b8">"Hotels"</span>
File:Wiki - ghost hotel bungalow.jpg|<span style="color:#c1c1b8">"Bungalow"</span>
File:Wiki - brick house 2.jpg|<span style="color:#c1c1b8">"Brick House"</span>
File:Wiki - brick house 1.jpg|<span style="color:#c1c1b8">"Brick House"</span>
File:Wiki - apartment building.jpg|<span style="color:#c1c1b8">"Apartment"</span>
</gallery>
</gallery>


Line 48: Line 79:
! Virtual Storage Upgrades
! Virtual Storage Upgrades
! Virtual Upgrade Cost Per Tier
! Virtual Upgrade Cost Per Tier
!Garage Included
!Overall Cost(with upgrades)
|-
|-
|0
|0
Line 56: Line 89:
|100
|100
|N/A
|N/A
|No
|$450,000
|-
|-
|0
|0
Line 64: Line 99:
|100
|100
|N/A
|N/A
|No
|$450,000
|-
|0
|Slum Shack
|$450,000
|100
|N/A
|100
|N/A
|No
|$450,000
|-
|-
|0
|0
Line 72: Line 119:
|100
|100
|N/A
|N/A
|Yes
|$500,000
|-
|0
|Windmill
|$500,000
|100
|N/A
|100
|N/A
|No
|$500,000
|-
|1
|Parking Shelter
|$750,000
|100 > 300
|$200,000
|100 > 800
|$112,500
|Yes
|$1,062,500
|-
|1
|Ghost Hotel Bungalow
|$750,000
|100 > 300
|$200,000
|100 > 800
|$112,500
|No
|$1,062,500
|-
|-
|1
|1
Line 80: Line 159:
|100 > 800
|100 > 800
|$112,500
|$112,500
|No
|$1,062,500
|-
|-
|2
|2
Line 88: Line 169:
|100 > 800 > 1,500
|100 > 800 > 1,500
|$150,075
|$150,075
|No
|$1,430,200
|-
|-
|2
|2
Line 96: Line 179:
|100 > 800 > 1,500
|100 > 800 > 1,500
|$157,500
|$157,500
|No
|$1,765,000
|-
|-
|3
|3
Line 104: Line 189:
|100 > 800 > 1,500 > 2,200
|100 > 800 > 1,500 > 2,200
|$187,500
|$187,500
|No
|$2,412,500
|-
|-
|3
|3
Line 112: Line 199:
|100 > 800 > 1,500 > 2,200
|100 > 800 > 1,500 > 2,200
|$232,500
|$232,500
|No
|$2,847,500
|-
|-
|4
|4
Line 120: Line 209:
|100 > 800 > 1,500 > 2,200 > 2,900
|100 > 800 > 1,500 > 2,200 > 2,900
|$330,000
|$330,000
|No
|$4,320,000
|-
|5
|Brick House
|$4,250,00
|100 > 300 > 500 > 700 > 900 > 1,100
|$200,000
|100 > 800 > 1,500 > 2,200 > 2,900 > 3,600
|$638,000
|No
|$8,900,000
|-
|5
|Apartment Building
|$10,000,000
|100 > 300 > 500 > 700 > 900 > 1,100
|$200,000
|100 > 800 > 1,500 > 2,200 > 2,900 > 3,600
|$1,500,000
|No
|$19,000,000
|-
|5
|Hotel
|$10,000,000
|100 > 300 > 500 > 700 > 900 > 1,100
|$200,000
|100 > 800 > 1,500 > 2,200 > 2,900 > 3,600
|$1,500,000
|No
|$19,000,000
|-
|5
|Lighthouse
|$10,000,000
|100 > 300 > 500 > 700 > 900 > 1,100
|$200,000
|100 > 800 > 1,500 > 2,200 > 2,900 > 3,600
|$1,500,000
|No
|$19,000,000
|-
|5
|Industrial Shed
|$13,500,000
|100 > 300 > 500 > 700 > 900 > 1,100
|$200,000
|100 > 800 > 1,500 > 2,200 > 2,900 > 3,600
|$2,000,000
|Yes
|$25,000,000
|-
|5
|Police Station
|$13,500,000
|100 > 300 > 500 > 700 > 900 > 1,100
|$200,000
|100 > 800 > 1,500 > 2,200 > 2,900 > 3,600
|$2,000,000
|No
|$25,000,000
|-
|5
|Warehouse
|$13,500,000
|100 > 300 > 500 > 700 > 900 > 1,100
|$200,000
|100 > 800 > 1,500 > 2,200 > 2,900 > 3,600
|$2,000,000
|Yes
|$25,000,000
|-
|5
|Villa
|$15,000,000
|100 > 300 > 500 > 700 > 900 > 1,100
|$200,000
|100 > 800 > 1,500 > 2,200 > 2,900 > 3,600
|$2,250,000
|Yes
|$27,750,000
|}
|}


 
*Oil is unique in terms of house storage. You will need to spend 50k to renovate your house to be able to store oil, no matter the tier.
 
----
----
[https://olympus-entertainment.com/topic/36796-summes-house-guide-of-epics/| House Guide of Epics, SummeDummkopf]
[https://olympus-entertainment.com/topic/36796-summes-house-guide-of-epics/| House Guide of Epics, SummeDummkopf]

Revision as of 14:59, 17 September 2022

"Don't care, not my problem."
Civak


About

Houses are important assets on the server. Houses allow players to store virtual and physical inventory items, which is useful for doing runs or storing stolen items.

Once someone buys a house of any sort, they will have the option to give temporary keys to other players. Temporary keys can be shared through the keys app of the "y" menu. Temporary keys only grant access to a house's virtual inventory, not the physical inventory. If a homeowner looks at their house and presses the Windows key, they'll receive the option to share permanent keys with other players. Permanent keys allow players to access a house, even if the owner isn't connected to the server. Homeowners can share a maximum of 20 permanent keys.

House owners also have the choice to upgrade the virtual and physical storage capacity of most houses. The prices and amounts of storage upgrades are covered below. Upgrades do not affect tax rates.

A search bar is available at the top of the house inventory menu to find items with ease.

Similar to gang sheds, houses can be raided by the Altis Police Department if they gain probable cause to do so. Both the homeowner and key-holders can provide probable cause for a house to be searched.

Inside of your house's windows key menu there will be a wardrobe. This will allow you to change the skin of your clothing to skins that are available to you. To change clothing double-click on the skin you wish to select.

Houses that are not intended for purchase (ex: inside events, redzones, etc) are subject to removal at any time.

Taxes

If the owner of a house fails to access the house or refresh that house's deed every 45 days, they will lose ownership of that house. If you aim at your house and press the windows key, the menu for that house will appear. You'll see an option to refresh the deed there.

If you own a house and decide to list it on the market for sale, remember that houses will still expire after 45 days even if they are listed on the market.

Every time a house deed is refreshed, the player will pay a tax on that house. The tax rate for a house will fall between 10 and 40 percent of the house's value. That value is based on multiple factors, such as the original cost of a house, the size of the house, the player's in-game activity, and the house's distance from various high value areas. For some map locations, the tax-affected area may be small, and the value of land decreases quickly as the distance from that location increases. For those most-valued interest points on the map, the tax-affected area may be much larger and the value of land decreases slowly as the distance from that location increases.

A player’s activity also affects house tax. Players that are inactive on the server will have to pay an increased tax, while players who regularly play will have a regular price for the house tax or a discounted price for players who go above and beyond average playtime.


Realtor

When a player wants to sell a property, they have the choice of either (1) selling the house to the bank for 50% of the initial purchase price plus a small percentage of the purchased upgrades; or (2) listing the house on the market for a price of their choosing. When a player lists their house for sale on the market, they will be charged the greater of the following: $75,000 or 5% of the listing price.

When players pay for the house to be listed on the market, that house will appear for those who use the realtor to search for houses. The realtor can be filtered to show houses, gang sheds, or garages. Houses can not be bought and sold from the realtor. Players must travel to the house location to interact with that property.

Names & Pictures

Costs & Upgrades

Crates Name Starting Price Physical Storage Upgrades Physical Upgrade Cost Per Tier Virtual Storage Upgrades Virtual Upgrade Cost Per Tier Garage Included Overall Cost(with upgrades)
0 Stone House (Small) $450,000 100 N/A 100 N/A No $450,000
0 House Addon $450,000 100 N/A 100 N/A No $450,000
0 Slum Shack $450,000 100 N/A 100 N/A No $450,000
0 Garage $500,000 100 N/A 100 N/A Yes $500,000
0 Windmill $500,000 100 N/A 100 N/A No $500,000
1 Parking Shelter $750,000 100 > 300 $200,000 100 > 800 $112,500 Yes $1,062,500
1 Ghost Hotel Bungalow $750,000 100 > 300 $200,000 100 > 800 $112,500 No $1,062,500
1 Stone House $750,000 100 > 300 $200,000 100 > 800 $112,500 No $1,062,500
2 House (Small) $1,000,500 100 > 300 > 500 $200,000 100 > 800 > 1,500 $150,075 No $1,430,200
2 House $1,050,000 100 > 300 > 500 $200,000 100 > 800 > 1,500 $157,500 No $1,765,000
3 Bungalow $1,250,000 100 > 300 > 500 > 700 $200,000 100 > 800 > 1,500 > 2,200 $187,500 No $2,412,500
3 House (Big) $1,550,000 100 > 300 > 500 > 700 $200,000 100 > 800 > 1,500 > 2,200 $232,500 No $2,847,500
4 House (Large) $2,200,000 100 > 300 > 500 > 700 > 900 $200,000 100 > 800 > 1,500 > 2,200 > 2,900 $330,000 No $4,320,000
5 Brick House $4,250,00 100 > 300 > 500 > 700 > 900 > 1,100 $200,000 100 > 800 > 1,500 > 2,200 > 2,900 > 3,600 $638,000 No $8,900,000
5 Apartment Building $10,000,000 100 > 300 > 500 > 700 > 900 > 1,100 $200,000 100 > 800 > 1,500 > 2,200 > 2,900 > 3,600 $1,500,000 No $19,000,000
5 Hotel $10,000,000 100 > 300 > 500 > 700 > 900 > 1,100 $200,000 100 > 800 > 1,500 > 2,200 > 2,900 > 3,600 $1,500,000 No $19,000,000
5 Lighthouse $10,000,000 100 > 300 > 500 > 700 > 900 > 1,100 $200,000 100 > 800 > 1,500 > 2,200 > 2,900 > 3,600 $1,500,000 No $19,000,000
5 Industrial Shed $13,500,000 100 > 300 > 500 > 700 > 900 > 1,100 $200,000 100 > 800 > 1,500 > 2,200 > 2,900 > 3,600 $2,000,000 Yes $25,000,000
5 Police Station $13,500,000 100 > 300 > 500 > 700 > 900 > 1,100 $200,000 100 > 800 > 1,500 > 2,200 > 2,900 > 3,600 $2,000,000 No $25,000,000
5 Warehouse $13,500,000 100 > 300 > 500 > 700 > 900 > 1,100 $200,000 100 > 800 > 1,500 > 2,200 > 2,900 > 3,600 $2,000,000 Yes $25,000,000
5 Villa $15,000,000 100 > 300 > 500 > 700 > 900 > 1,100 $200,000 100 > 800 > 1,500 > 2,200 > 2,900 > 3,600 $2,250,000 Yes $27,750,000
  • Oil is unique in terms of house storage. You will need to spend 50k to renovate your house to be able to store oil, no matter the tier.

House Guide of Epics, SummeDummkopf