APD Handbook: Difference between revisions

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=='''Preface - Application Process and Rank Progression'''==
==Preface - Application Process and Rank Progression==
#'''Application - Application info can be found [https://olympus-entertainment.com/topic/31520-apd-application/?tab=comments#comment-402115 HERE]'''
#Application - Application info can be found [https://olympus-entertainment.com/topic/31520-apd-application/?tab=comments#comment-402115 HERE]
##Interviews will test the rule knowledge of candidates.
##Interviews will test the rule knowledge of candidates.
##Asking a senior APD member for an interview is the best way to delay it
##Asking a senior APD member for an interview is the best way to delay it
#'''Ranks'''
### Applicants that have previously been at the rank of Patrol Officer+ and removed due to inactivity within 180 days of submitting their APD Application may request a Patrol Officer interview.
##Deputy  
#Ranks
##Deputy 
###Entry level APD officer, should be learning the rules
###Entry level APD officer, should be learning the rules
####Upon promotion to Deputy, anytime you login for the next 3 days must be on cop. If you log into Civ within this period, you will be removed.
#####(This does not apply to previous officers of the APD.)
###Minimum of 1.800 minutes on Server
###Minimum of 1.800 minutes on Server
 Patrol Officer
##Patrol Officer
Conducts illegal area patrols and mentors deputies
###Conducts illegal area patrols and mentors deputies
Minimum of 1,800 minutes and 7 days Time in Grade
###Minimum of 1,800 minutes and 7 days Time in Grade
Corporal
##Corporal
Leader among the lower ranks, first lethal loading officer
###Leader among the lower ranks, first lethal loading officer
Minimum of 10,000 minutes and 30 days Time in Grade, based on recommendations
###Minimum of 10,000 minutes and 30 days Time in Grade, based on recommendations
Corporals can apply for Field Training Officer
###Corporals can apply for Field Training Officer
Sergeant
##Sergeant
Interviews new applicants, handling everyday issues
###Interviews new applicants, handling everyday issues
Selected by the Chief and Senior APD
###Selected by the Chief and Senior APD
Lieutenant
##Lieutenant
Accepts applications and handles moderate to severe issues
###Accepts applications and handles moderate to severe issues
Appointed by the Chief and Deputy Chiefs
###Appointed by the Chief and Deputy Chiefs
Deputy Chief of Police
##Deputy Chief of Police
Advisers to the Chief, each responsible for a section of the APD
###Advisers to the Chief, each responsible for a section of the APD
Appointed by the Chief
###Appointed by the Chief
Chief
##Chief
The final say on all things APD
###The final say on all things APD
Chapter I - Professional Standards


Conduct
==Chapter I - Professional Standards==
Officers are allowed to conduct themselves casually with civilians, so long as they do not go out of their way to excessively insult a civilian or go outside the boundaries set forth by the server rules.
#Conduct
Officers are expected to treat all players with respect. This is a two-way street.
##Officers are allowed to conduct themselves casually with civilians, so long as they do not go out of their way to excessively insult a civilian or go outside the boundaries set forth by the server rules.
"Street language" is not frowned upon in the APD, you may RP freely as so long as you don't cross the lines of harassment, racism, and other extreme vulgarities.
##Officers are expected to treat all players with respect. This is a two-way street.
Officers are expected to obey ALL directions of higher ranking officers.
##"Street language" is not frowned upon in the APD, you may RP freely as so long as you don't cross the lines of harassment, racism, and other extreme vulgarities.
Officers are expected to intervene when other Officers are breaking rules.
##Officers are expected to obey ALL directions of higher ranking officers.
Officers may, at their discretion, quote the APD handbook.
##Officers are expected to intervene when other Officers are breaking rules.
Metagaming
##Officers may, at their discretion, quote the APD handbook.
Officers are expected to wait 15 minutes before switching factions on the same server, and may not use any information previously gathered to their advantage.
#Metagaming
Deployments
##Officers are expected to wait 15 minutes before switching factions on the same server, and may not use any information previously gathered to their advantage.
 Redeployments should be conducted by a Corporal+
#Deployments
Corporals must be on the server at the time of the redeploy
##Redeployments should be conducted by a Corporal+
Cross Server redeployments may be conducted by an FTO+.
###Corporals must be on the server at the time of the redeploy
Officers may respawn to other HQs if there (5) five or less officers online, if a deputy is traveling to accompany a PO+, or if they spawn in the wrong place.
###Cross Server redeployments may be conducted by an FTO+.
Chapter II - Use of Force
##Officers may respawn to other HQs if there (5) five or less officers online, if a deputy is traveling to accompany a PO+, or if they spawn in the wrong place.


Your First Weapon
==Chapter II - Use of Force==
Your first weapon is always your voice. Always attempt to defuse a situation without firing a shot.
#Your First Weapon
If the situation calls for it, you may restrain a suspect or civilian if given prior warning.
##Your first weapon is always your voice. Always attempt to defuse a situation without firing a shot.
Non-Lethal Force
##If the situation calls for it, you may restrain a suspect or civilian if given prior warning.
Tasers may be used on a suspect who is armed, evading, or resisting arrest.
#Non-Lethal Force
Lethal Force
##Tasers may be used on a suspect who is armed, evading, or resisting arrest.
Lethal force is authorized only when non-lethal force has failed or is inadequate to resolve the situation.
#Lethal Force
Lethals are authorized temporarily:
##Lethal force is authorized only when non-lethal force has failed or is inadequate to resolve the situation.
In Warzone, Cartels, and any Rebel Outpost. (This includes if/when the engagement moves out of the red zone)
##Lethals are authorized temporarily:
If there is 5 or less minutes of a server restart.
###In Warzone, Cartels, and any Rebel Outpost. (This includes if/when the engagement moves out of the red zone)
POs may be authorized to use lethal force by a Senior APD member during "Any Means Necessary."
###If there is 5 or less minutes of a server restart.
Tasers are inadequate to resolve the situation.
###POs may be authorized to use lethal force by a Senior APD member during "Any Means Necessary."
If the suspect is on a roof that has no way to access or is only accessible by ladder.
###Tasers are inadequate to resolve the situation.
If fired upon without previous engagement, you may return fire with extreme care for the life and property of the APD.
###If the suspect is on a roof that has no way to access or is only accessible by ladder.
If the suspect is in a armed vehicle's gunner seat.
###If fired upon without previous engagement, you may return fire with extreme care for the life and property of the APD.
Lethals are authorized for the entire situation:
###If the suspect is in a armed vehicle's gunner seat.
After 2 failed non-lethal attempts by an individual officer.
##Lethals are authorized for the entire situation:
If you have loaded lethals during a situation against a single group and another group joins that situation, lethals are still authorized against all opposing forces.
###After 2 failed non-lethal attempts by an individual officer.
If an officer is taken hostage or tased during an active engagement.
####If you have loaded lethals during a situation against a single group and another group joins that situation, lethals are still authorized against all opposing forces.
Officers who have been neutralized by a ratio of 3:1 are considered hostages.
###If an officer is taken hostage or tased during an active engagement.
Lethals may continue to be used after the officer has been rescued.
####Officers who have been neutralized by a ratio of 3:1 are considered hostages.
When officers are outnumbered by a ratio of 3:(until death).
####Lethals may continue to be used after the officer has been rescued.
Lethal force remains active regardless of server restart
###When officers are outnumbered by a ratio of 3:1 (until death).
If lethals were loaded solely due to server restart happening in 5 minutes, then lethals must be unloaded after the restart.
###Lethal force remains active regardless of server restart
If the Ghosthawk is guns-hot in the situation.
####If lethals were loaded solely due to server restart happening in 5 minutes, then lethals must be unloaded after the restart.
Vehicle Shooting
###If the Ghosthawk/Armed Plane is guns-hot in the situation.
Ground vehicles may open fire once it has been determined that the suspect is clearly evading.
#Vehicle Shooting
If an armed aerial vehicle utilizes its guns on the APD or the civilian population, the APD is authorized to use any means necessary to destroy or neutralize the vehicle.
##Ground vehicles may open fire once it has been determined that the suspect is clearly evading.
 If an aerial vehicle is slinging an armed vehicle that utilizes its weapons on the APD or the civilian population or is guiding AA missiles into an HQ, the APD is authorized to use any means necessary to destroy or neutralize vehicle(s).
##If an armed aerial vehicle utilizes its guns on the APD or the civilian population, the APD is authorized to use any means necessary to destroy or neutralize the vehicle.
Any means necessary only encompasses bypassing APD Rules and Procedures and not Server Rules. During this period you do not have to follow APD Rules or Procedures as long as it contributes to ending the any means situation.
##If an aerial vehicle is slinging an armed vehicle that utilizes its weapons on the APD or the civilian population or is guiding AA missiles into an HQ, the APD is authorized to use any means necessary to destroy or neutralize vehicle(s).
If an APD Ghosthawk or Armed Huron has been stolen the APD may use any means necessary to recover, neutralize or destroy the vehicle.
##Any means necessary only encompasses bypassing APD Rules and Procedures and not Server Rules. During this period you do not have to follow APD Rules or Procedures as long as it contributes to ending the any means situation.
High Value Target (HVT)
### Exception: Corporals cannot authorize PO lethals during any means necessary.
An HVT is defined as an individual with a bounty exceeding 300k or conducting illegal activities in a Zamak+
##If an APD Ghosthawk or Armed Huron has been stolen the APD may use any means necessary to recover, neutralize or destroy the vehicle.
For armed vehicles that may engage HVTs an officer of sufficient rank to operate the vehicle must be in the situation to call it "guns hot"
#High Value Target (HVT)
The only vehicles applicable to engage HVTs are the Armed Jeep and Armed Plane.
##An HVT is defined as an individual with a bounty exceeding 300k or conducting illegal activities in a Zamak+
Chapter III - Civilian Interaction
##For armed vehicles that may engage HVTs an officer of sufficient rank to operate the vehicle must be in the situation to call it "guns hot"
##The only vehicles applicable to engage HVTs are the Armed Jeep and Armed Plane.


Dealing with the Public
==Chapter III - Civilian Interaction==
Respond to 911 Texts if possible.
#Dealing with the Public
If flagged down, try to find out more information about what the civilian wants.
##Respond to 911 Texts if possible.
Civilian on civilian accusations are not to be considered actionable evidence.
##If flagged down, try to find out more information about what the civilian wants.
Civilians may be detained for up to 15 minutes if they are interfering with an investigation as long as they are notified why they are being detained.
##Civilian on civilian accusations are not to be considered actionable evidence.
Making Contact
##Civilians may be detained for up to 15 minutes if they are interfering with an investigation as long as they are notified why they are being detained.
Announce that you are a member of the APD.
#Making Contact
Code 3 or intent to verbally engage when going back to an active situation(excluding scout aircraft.)
##Announce that you are a member of the APD.
Do not restrain suspects unless they are downed, have their hands up, or are notified why they are being restrained.
###Code 3 or intent to verbally engage when going back to an active situation (excluding scout aircraft.)
A tactical advantage can be defined as: Cover that provides a significant opportunity to eliminate/tase 3 or more civilians, or allows you to safely escape.
##Do not restrain suspects unless they are downed, have their hands up, or are notified why they are being restrained.
Examples include:
##A tactical advantage can be defined as: Cover that provides a significant opportunity to eliminate/tase 3 or more civilians, or allows you to safely escape.
A building between you and 3 civilians. 
###Examples include:
On top of office building, and civilians below you.
####A building between you and 3 civilians.  
Excess speeds that allow you to 'drive-by' the engagement.
####On top of office building, and civilians below you.
If a civilian gives consent to do something to them or their property (search, detain, lethal, etc.) officers are allowed to do so.
####Excess speeds that allow you to 'drive-by' the engagement.
Do not harass a civilian to get their consent.
##If a civilian gives consent to do something to them or their property (search, detain, lethal, etc.) officers are allowed to do so.
Suspects in APD custody cannot be lethaled.
###Do not harass a civilian to get their consent.
Do not add more than one charge by request.
###Suspects in APD custody cannot be lethaled.
Dealing with Vigilantes
###Do not add more than one charge by request.
Vigilantes are subject to all civilian laws.
#Dealing with Vigilantes
Officers may not take suspects from vigilantes unless given permission or if the person the Vigilante has captured is wanted for under 75k.
##Vigilantes are subject to all civilian laws.
Like all civilians, must have weapons holstered unless defending themselves or conducting business. If found abusing their license (Server Rules Chapter 9), it may be seized. (Ticket Guide)
##Officers may not take suspects from vigilantes unless given permission or if the person the Vigilante has captured is wanted for under 75k.
A vigilante found participating in illegal activities are subject to have their vigilante license seized.
##Like all civilians, must have weapons holstered unless defending themselves or conducting business. If found abusing their license ([https://wiki.olympus-entertainment.com/index.php?title=Altis_Life_Rules#Chapter_9:_Vigilante Server Rules Chapter 9]), it may be seized. ([https://docs.google.com/spreadsheets/d/1OCcw_xaoKxE0W1Y3gCRxoJcKEkPLkzMbPBgOxieJqM8/edit#gid=1601436753 Ticket Guide])
Civilians with Vigilante License must provide ID upon request.
##A vigilante found participating in illegal activities are subject to have their vigilante license seized.
May carry a P07, Sting, .45 ACP, Spar-16 (Sand).
##Civilians with Vigilante License must provide ID upon request.
Dealing with Workers’ Protection License Holders (Server Rules Chapter 19)
###May carry a P07, Sting, .45 ACP, Spar-16 (Sand).
Civilians with WPL gear must provide ID upon request.
#Dealing with Workers’ Protection License Holders ([https://wiki.olympus-entertainment.com/index.php?title=Altis_Life_Rules#Chapter_19:_Workers_Protection_License Server Rules Chapter 19])
May carry a TRG-20, ACP-C2, SPAR-16 (Khaki), or Katiba Carbine.
##Civilians with WPL gear must provide ID upon request.
Dealing with the R&R
###May carry a TRG-20, ACP-C2, SPAR-16 (Khaki), or Katiba Carbine.
Medics are subject to all civilian laws. Officers should not stop R&R from conducting their duties without reason.
#Dealing with the R&R
Chapter IV - Hostage Situations
##Medics are subject to all civilian laws. Officers should not stop R&R from conducting their duties without reason.


 Hostage situations are considered active when an APD dispatch is sent demanding an officer.
==Chapter IV - Hostage Situations==
A hostage taker may not:
#Hostage situations are considered active when an APD dispatch is sent demanding an officer.
Request APD to search/impound/seize a vehicle/person.
#A hostage taker may not:
Force an APD member to send someone to jail.
##Request APD to search/impound/seize a vehicle/person.
Force a hostage APD member to pardon or to act as a negotiator.
##Force an APD member to send someone to jail.
Request a pardon for a bounty including escaping jail or hostage situation or in excess of 1 million dollars.
##Force a hostage APD member to pardon or to act as a negotiator.
The APD negotiator is delegated by the highest ranking APD member on at that time. Once delegated, the negotiator must show up unarmed after notifying hostage takers.
##Request a pardon for a bounty including escaping jail or hostage situation or in excess of 1 million dollars.
Once the negotiator arrives, he cannot be taken as a new hostage. Hostage situations are defined as failed once:
#The APD negotiator is delegated by the highest ranking APD member on at that time. Once delegated, the negotiator must show up unarmed after notifying hostage takers.
An agreement cannot be made between the two groups.
#Once the negotiator arrives, he cannot be taken as a new hostage. Hostage situations are defined as failed once:
Any hostile action is taken by the hostage takers.
##An agreement cannot be made between the two groups.
During the process of a hostage situation, the APD must allow proper negotiations before they attempt to subdue the hostage takers.
##Any hostile action is taken by the hostage takers.
The APD must value the lives of the hostages.
#During the process of a hostage situation, the APD must allow proper negotiations before they attempt to subdue the hostage takers.
A Sergeant+ may make the call to engage the hostage takers if they feel that they can rescue the hostages safely. No engagement is needed.
##The APD must value the lives of the hostages.
Any Corporals or lower may set up for shooting positions but will not fire without the order of the Sergeant+ or if negotiations fail.
##A Sergeant+ may make the call to engage the hostage takers if they feel that they can rescue the hostages safely. No engagement is needed.
 If the negotiations are completed successfully, then both parties will go their separate ways. Once this happens, the APD must wait a minimum of 5 minutes before attempting to arrest/capture the hostage takers.
##Any Corporals or lower may set up for shooting positions but will not fire without the order of the Sergeant+ or if negotiations fail.
Any civilian clearly participating in the hostage situation as either the negotiator or “pulling security” may be charged with Hostage Situation. If an officer is taken hostage then all players involved in the restraining, robbing or security of that officer may also be charged with Hostage Situation.
#If the negotiations are completed successfully, then both parties will go their separate ways. Once this happens, the APD must wait a minimum of 5 minutes before attempting to arrest/capture the hostage takers.
Chapter V - Processing Suspects
#Any civilian clearly participating in the hostage situation as either the negotiator or “pulling security” may be charged with Hostage Situation. If an officer is taken hostage then all players involved in the restraining, robbing or security of that officer may also be charged with Hostage Situation.


Suspects must be processed within 15 minutes after the area is clear or the suspect(s) are transported away and after any RP situations.
==Chapter V - Processing Suspects==
Exceeding the 15 minute rule without good reason is considered cruel and unusual punishment and all charges will be pardoned.
#Suspects must be processed within 15 minutes after the area is clear or the suspect(s) are transported away and after any RP situations.
The 15 minutes DO NOT start until the situation has been fully neutralized.
##Exceeding the 15 minute rule without good reason is considered cruel and unusual punishment and all charges will be pardoned.
If processing 5 or more suspects or if processing more suspects than the amount of officers currently available, the APD may go over the allotted 15 minute rule within reason.
##The 15 minutes DO NOT start until the situation has been fully neutralized.
Suspects may be taken to safer areas for processing. If a suspect is killed while in police custody, they are to be pardoned ONLY if it was the direct action of the officer (IE: An officer crashed into a pole and kills the suspect.)
##If processing 5 or more suspects or if processing more suspects than the amount of officers currently available, the APD may go over the allotted 15 minute rule within reason.
If the civilian chooses to RP the situation, such as just randomly talking or asking questions, the 15 minute rule starts at the end of the RP session.
##Suspects may be taken to safer areas for processing. If a suspect is killed while in police custody, they are to be pardoned ONLY if it was the direct action of the officer (IE: An officer crashed into a pole and kills the suspect.)
Suspects may request a superior officer to handle them so long as they have a valid reason to ask for them. If this is done, the handling officer must make contact with the superior officer. If the superior officer is busy or too far away, they can decline the request and the handling officer will continue processing.
##If the civilian chooses to RP the situation, such as just randomly talking or asking questions, the 15 minute rule starts at the end of the RP session.
The 15 minute rule will not apply until the superior officer arrives or if the handling officer continues processing.
#Suspects may request a superior officer to handle them so long as they have a valid reason to ask for them. If this is done, the handling officer must make contact with the superior officer. If the superior officer is busy or too far away, they can decline the request and the handling officer will continue processing.
When processing a suspect follow the L.I.S.T acronym.
##The 15 minute rule will not apply until the superior officer arrives or if the handling officer continues processing.
L - Licenses. Check the suspect for a license
#When processing a suspect follow the L.I.S.T acronym.
I - Inventory. Search the player if you have probable cause
##L - Licenses. Check the suspect for a license
S - Seize. Seize any items if you have probable cause.
##I - Inventory. Search the player if you have probable cause
T - Ticket. Tell the suspect his charges and total bounty and ticket them.
##S - Seize. Seize any items if you have probable cause.
While processing a suspect they may waive their rights verbally or in writing and allow and officer to process them despite any active situations. Once waived, the suspect cannot take back these rights. They are to be placed into a “panic room” with the door closed and they can be processed.
##T - Ticket. Tell the suspect his charges and total bounty and ticket them.
A “panic room” is a room with a single door.
#While processing a suspect they may waive their rights verbally or in writing and allow and officer to process them despite any active situations. Once waived, the suspect cannot take back these rights.
Suspects may waive their rights to pay tickets and opt to be sent straight to jail.
##Suspects may waive their rights to pay tickets and opt to be sent straight to jail.
APD Ticketing Guide
#[https://docs.google.com/spreadsheets/d/1OCcw_xaoKxE0W1Y3gCRxoJcKEkPLkzMbPBgOxieJqM8/edit#gid=1601436753 APD Ticketing Guide]
Chapter VI - Dealing with Vehicles


Officers may only enter/unlock a civilian vehicle when:
==Chapter VI - Dealing with Vehicles==
Turning off the engine.
#Officers may only enter/unlock a civilian vehicle when:
 Removing a dead body
##Turning off the engine.
Unblocking a road, pathway or an area officers are attempting to access.
##Removing a dead body
The owner gives consent (and the vehicle is non-illegal)
##Unblocking a road, pathway or an area officers are attempting to access.
Officers may impound a vehicle when:
##The owner gives consent (and the vehicle is non-illegal)
The owner is not in sight, or is in APD custody (or at their request)
#Officers may impound a vehicle when:
If the vehicle is blocking a road or pathway.
##The owner is not in sight, or is in APD custody (or at their request)
Pulling Players out of Vehicles
##If the vehicle is blocking a road or pathway.
Players may only be pulled out if the vehicle is not moving, at least half of its tires have been disabled, or the player has been downed while inside the vehicle
#Pulling Players out of Vehicles
Illegal Vehicles
##Players may only be pulled out if the vehicle is not moving, at least half of its tires have been disabled, or the player has been downed while inside the vehicle
Any armed vehicle, Ifrit, Strider, Hunter, Taru Bench, Pharmaceutical vehicles and any variant of the Blackfish.
#Illegal Vehicles
Illegal vehicles are subject to search and seizure
##Any armed vehicle, Ifrit, Strider, Hunter, Taru Bench, Jet Aircraft, Pharmaceutical vehicles and any variants of the Blackfish.
Aircraft
##Illegal vehicles are subject to search and seizure
If an aircraft is violating aviation law, or in an APD occupied area:
#Aircraft
Text the pilot once to leave or be fired upon OR fire 3 warning shots to the pilot ensuring the rounds miss the helicopter
##If an aircraft is violating aviation law, or in an APD occupied area:
If an aircraft inserts itself directly into an active APD situation, officers may open fire immediately.
###Text the pilot once to leave or be fired upon OR fire 3 warning shots to the pilot ensuring the rounds miss the helicopter
If an aircraft is seen hovering over/around any APD occupied area (including HQ's), officers are to send 3 warning shots before opening fire on aircraft. (No text needed)
##If an aircraft inserts itself directly into an active APD situation, officers may open fire immediately.
Chapter VII - Probable Cause
##If an aircraft is seen hovering over/around any APD occupied area (including HQ's), officers are to send 3 warning shots before opening fire on aircraft. (No text needed)


Definition of Probable Cause
==Chapter VII - Probable Cause==
Probable cause is defined as "reasonable grounds to conduct a search or make an arrest".
#Definition of Probable Cause
Examples of Probable Cause
##Probable cause is defined as "reasonable grounds to conduct a search or make an arrest".
Officer sees a suspect or vehicle within (or leaving) an illegal area.
#Examples of Probable Cause
Officer sees an illegal item or weapon
##Officer sees a suspect or vehicle within (or leaving) an illegal area.
Officer sees or hears illegal activities (further examples found in the APD Ticket Guide.)
##Officer sees an illegal item or weapon
Officer sees a wanted individual.
##Officer sees or hears illegal activities (further examples found in the [https://docs.google.com/spreadsheets/d/1OCcw_xaoKxE0W1Y3gCRxoJcKEkPLkzMbPBgOxieJqM8/edit#gid=1601436753 APD Ticket Guide].)
Officer seeing a civilian in possession of a TRG-20, ACP-C2, SPAR-16(Khaki) ,SPAR-16s(Sand), SPAR-16(Sand) P07 9mm, Sting 9mm, 4-Five .45, Vermin .45ACP or Katiba Carbine. (Provides probable cause only to check licenses).
##Officer sees a wanted individual.
Eyewitness accounts of civilians are NEVER probable cause.
##Officer seeing a civilian in possession of a TRG-20, ACP-C2, SPAR-16(Khaki) ,SPAR-16s(Sand), SPAR-16(Sand) P07 9mm, Sting 9mm, 4-Five .45, Vermin .45ACP or Katiba Carbine. (Provides probable cause only to check licenses).
Chapter VIII - Searches and Seizures
##Eyewitness accounts of civilians are NEVER probable cause.


Searching in Combat
==Chapter VIII - Searches and Seizures==
Search and seizure of equipment or vehicles shouldn’t occur when you are being fired upon. You must wait until the situation is called clear or ‘not a factor’ by the highest ranking officer
#Searching in Combat
Example - Armed Plane that has clear intent to stall searching/seizure of equipment/vehicles. Obviously if people are dying or taking damage due to said plane, it is clearly deemed a factor.
##Search and seizure of equipment or vehicles shouldn’t occur when you are being fired upon. You must wait until the situation is called clear or ‘not a factor’ by the highest ranking officer
Conducting Searches
###Example - Armed Plane that has clear intent to stall searching/seizure of equipment/vehicles. Obviously if people are dying or taking damage due to said plane, it is clearly deemed a factor.
Probable cause is needed to search for illegal items. Always announce to the person/vehicle what you are doing and why.
#Conducting Searches
EXCEPTION: Any gang member that is involved in a situation where a gang vehicle is present CAN provide probable cause to search, given they are wanted or present a form of probable cause (example: illegal weapon, evading arrest, driving illegal vehicle, etc).
##Probable cause is needed to search for illegal items. Always announce to the person/vehicle what you are doing and why.
Checking of Licenses
###Exception: Any gang member that is involved in a situation where a gang vehicle is present CAN provide probable cause to search, given they are wanted or present a form of probable cause (example: illegal weapon, evading arrest, driving illegal vehicle, etc).
Only search licenses if you have probable cause or the suspect has committed a crime.
#Checking of Licenses
Seizure of Weapons
##Only search licenses if you have probable cause or the suspect has committed a crime.
Illegal items(including Blackwater items) should be seized when the opportunity presents itself (preferably before transport). Please refer to the Ticket Guide for examples of probable cause.
#Seizure of Weapons
Seizure of Vehicles
##Illegal items (including Blackwater items) should be seized when the opportunity presents itself (preferably before transport). Please refer to the Ticket Guide for examples of probable cause.
Illegal vehicles should be seized at the end of the situation after getting the order from the highest ranking APD officer at the situation.
#Seizure of Vehicles
Civilian vehicles left at Federal Events/Banks will be seized.
##Illegal vehicles should be seized at the end of the situation after getting the order from the highest ranking APD officer at the situation.
Vehicles containing $350,000 or more of the following can be seized:
##Civilian vehicles left at Federal Events/Bank/Art Gallery will be seized.
Illegal items (Market value)
##Vehicles containing $500,000 or more of the following can be seized:
Weapons (Market value)
###Illegal items (Market value)
Drugs
###Weapons (Market value)
Contraband (Market value)
###Drugs
Vandalized APD Hatchbacks are subject to seizure.
###Contraband (Market value)
Seizure of Money
##Vandalized APD Hatchbacks are subject to seizure.
Any person(s) who is seen involved with a robbery of any kind, inside an illegal area, charged with conducting a federal reserve robbery, or interacting with a vehicle that falls into these categories may have any cash seized upon their search.
#Seizure of Money
Warrants
##Any person(s) who is seen involved with a robbery of any kind, inside an illegal area, charged with conducting a federal reserve robbery/drug trafficking, or interacting with a vehicle that falls into these categories may have any cash seized upon their search.
Raid Warrant
#Warrants
House/gang shed raids are authorized when:
##Raid Warrant
A suspect has taken refuge or is shooting out of a locked house/gang shed.
###House/gang shed raids are authorized when:
APD must enter to rescue a hostage.
####A suspect has taken refuge or is shooting out of a locked house/gang shed.
 POs+ can issue raid warrants and must only enter the premises to capture a criminal. The officer issuing the warrant must announce that they will be raiding.
#####APD must enter to rescue a hostage.
Search Warrants
###POs+ can issue raid warrants and must only enter the premises to capture a criminal. The officer issuing the warrant must announce that they will be raiding.
Search warrants allow Sergeants+ to enter the premises to capture suspects and/or contraband. The raid must be announced and must be exercised within 45 minutes of the situation being deemed clear.
##Search Warrants
Search warrants can only be executed 5 minutes after notifying the owner or keyholder, unless the suspect is in custody.
###Search warrants allow Sergeants+ to enter the premises to capture suspects and/or contraband. The raid must be announced and must be exercised within 45 minutes of the situation being deemed clear.
House/gang shed searches are authorized when:
###Search warrants can only be executed 5 minutes after notifying the owner or keyholder, unless the suspect is in custody.
An APD member has a form of probable cause (bounty, illegal weapon, etc.) and witnesses a civilian interacting with, shooting out of, or taking refuge in a house/gang shed in any form. The Sergeant+ has discretion on whether or not to conduct a search.
###House/gang shed searches are authorized when:
Chapter IX - Checkpoints & Patrol Guidelines
####An APD member has a form of probable cause (bounty, illegal weapon, etc.) and witnesses a civilian interacting with, shooting out of, or taking refuge in/on a house/gang shed in any form. The Sergeant+ has discretion on whether or not to conduct a search.
#####Example: A Civilian utilizing their house's roof or balcony to provide a combat advantage while engaged with the APD.


Traffic Stops
==Chapter IX - Checkpoints & Patrol Guidelines==
Traffic stops can be conducted when a vehicle’s driver or a passenger is wanted or is seen breaking traffic laws. Only check the licenses of the driver or passengers who are wanted/have committed a crime in front of an officer.
#Traffic Stops
Speed Limits are as follows:
##Traffic stops can be conducted when a vehicle’s driver or a passenger is wanted or is seen breaking traffic laws. Only check the licenses of the driver or passengers who are wanted/have committed a crime in front of an officer.
Inside city limits - 75 Km/h
##Speed Limits are as follows:
Outside city limits / back roads - 100 Km/h
###Inside city limits - 75 Km/h
Outside city limits / highway - 125 Km/h
###Outside city limits / back roads - 100 Km/h
APD Checkpoints
###Outside city limits / highway - 125 Km/h
APD Mobile Checkpoints may be done anywhere on the map.
#APD Checkpoints
Mobile Checkpoints may not be set up within 1Km of a redzone.
##APD Mobile Checkpoints may be done anywhere on the map.
PO+ must be present with at least 2 other officers.
###Mobile Checkpoints may not be set up within 1Km of a redzone.
APD vehicles must be parked at each checkpoint entrance with lights on.
##PO+ must be present with at least 2 other officers.
 No person or vehicle should be searched without consent from the owner of the vehicle unless probable cause is there. If they decline the search they must turn around and go back the way they came.
##APD vehicles must be parked at each checkpoint entrance with lights on.
If a civilian goes around the checkpoint they can be pulled over and processed.
##No person or vehicle should be searched without consent from the owner of the vehicle unless probable cause is there. If they decline the search they must turn around and go back the way they came.
Chapter X - Illegal Areas
##If a civilian goes around the checkpoint they can be pulled over and processed.
#Patrol
##Patrol Officers+ may leave city limits


Any area marked with a red crosshatch is considered an illegal area, including active Banks, Jails, Blackwaters, and Federal Reserves.
==Chapter X - Illegal Areas==
Officers must announce themselves when entering an illegal area with code 3.
#Any area marked with a red crosshatch is considered an illegal area, including active Banks, Jails, Blackwaters, and Federal Reserves.
Code 3 automatically engages all armed civilians in the illegal area.
#Officers must announce themselves when entering an illegal area with code 3.
Exception: No code 3 is needed when entering an active bank.
##Code 3 automatically engages all armed civilians in the illegal area.
Exception: Officers may enter illegal areas with garages with the intent to pull vehicles if their vehicle has been damaged beyond repair. Officers may not interfere with any activities inside of the illegal area unless fired upon first.
##Exception: No code 3 is needed when entering an active Federal Event, Bank or Art Gallery robbery.
 Illegal Areas may be patrolled every 15 minutes.
##Exception: Officers may enter illegal areas with garages with the intent to pull vehicles if their vehicle has been damaged beyond repair. Officers may not interfere with any activities inside of the illegal area unless fired upon first.
Officers must not remain in, or monitor, an illegal area if there is no activity
#Illegal Areas may be patrolled every 15 minutes.
Looking into an illegal area is considered checking it.
#Officers must not remain in, or monitor, an illegal area if there is no activity
During situations inside of illegal areas, officers must respond in waves.
##Looking into an illegal area is considered checking it.
Exception: An active bank robbery
#During situations inside of illegal areas, officers must respond in waves.
A wave is finished when all officers have been killed or neutralized
##Exception: An active Bank/Art gallery robbery
The last officer of a wave may surrender and become neutralized, and remain until reached by APD forces, then they must return directly  to the closest APD HQ.
##A wave is finished when all officers have been killed or neutralized
On the first wave to an area, officers may call in first wave backup.
###The last officer of a wave may surrender and become neutralized, and remain until reached by APD forces, then they must return directly  to the closest APD HQ.
If the backup does not arrive before the original group dies, they must wait in place for the second wave to catch up, or until the civilians reach them.
###On the first wave to an area, officers may call in first wave backup.
All waves after the second must start with ALL responding officers at an HQ or waiting to spawn an HQ
####If the backup does not arrive before the original group dies, they must wait in place for the second wave to catch up, or until the civilians reach them.
Officers leaving a situation must reach HQ before the next wave can begin if they are to participate in the next wave.
###All waves after the second must start with ALL responding officers at an HQ or waiting to spawn an HQ
If the civilians leave the illegal area, waves are no longer required.
###Officers leaving a situation must reach HQ before the next wave can begin if they are to participate in the next wave.
If you are apart of the same wave that entered an illegal area you may re-enter after leaving.
##If the civilians leave the illegal area, waves are no longer required.
Once an illegal area has been secured, all officers may return and begin cleanup.
##If you are apart of the same wave that entered an illegal area you may re-enter after leaving.
Rebel Outpost raids:
##Once an illegal area has been secured, all officers may return and begin cleanup.
There is a Sergeant+ with at least 2 other officers
#Rebel Outpost raids:
The entire wave must enter code 3, or enter “DARK” and verbally engage.
##There is a Sergeant+ with at least 2 other officers
If the senior officer is captured, raids may continue to recapture them.
##The entire wave must enter code 3, or enter “DARK” and verbally engage.
Warzone raids:
##If the senior officer is captured, raids may continue to recapture them.
Officers may only enter Cartel/Warzone when they have probable cause to raid unless APD has reasonable suspicion of a suspect fleeing there. Additionally:
#Warzone raids:
Must follow Rebel raid rules.
##Officers may only enter Cartel/Warzone when they have probable cause to raid unless APD has reasonable suspicion of a suspect fleeing there. Additionally:
Exception: Cartels outside of warzone may be searched every 30 minutes.
###Must follow Rebel raid rules.
Five waves maximum per warzone raid.
####Exception: Cartels outside of warzone may be searched every 30 minutes.
Patrol Officers are authorized lethals during warzone raids.
####Five waves maximum per warzone raid.
Exception: Following someone in the first wave.
####Patrol Officers+ are required to use lethals during warzone raids.
If you enter Warzone without a Sergeant or higher due to pursuing someone in, you must check the general area of the suspect you chased in. Once the situation is deemed clear, you are to leave. Do not check the rest of Warzone Island.
#####Exception: Officers may choose to utilize tasers if they've pursued someone in the first wave.
Once APD has engaged rebel forces in a Cartel, they may continue to raid it following standard rebel raid rules until the situation has been neutralized at that Cartel. (Outside of Warzone Island)
###If you enter Warzone without a Sergeant or higher due to pursuing someone in, you must check the general area of the suspect you chased in. Once the situation is deemed clear, you are to leave. Do not check the rest of Warzone Island.
APD may enter Cartels/Warzone for hostage situations
###Once APD has engaged rebel forces in a Cartel, they may continue to raid it following standard rebel raid rules until the situation has been neutralized at that Cartel. (Outside of Warzone Island)
PO or higher to negotiate.
###APD may enter Cartels/Warzone for hostage situations
Can be accompanied by other officers.
####PO or higher to negotiate.
Cannot return to rebel unless standard Rebel prerequisites (mentioned above) are met.
####Can be accompanied by other officers.
Chapter XI - Federal Events
####Cannot return to rebel unless standard Rebel prerequisites (mentioned above) are met.
#Airdrop raids:
##Officers may only enter for a singular wave.
###Sergeant+ must be present for the raid.
###Airdrops may be raided with a maximum of 5 officers.
###May only lethal individuals within the airdrop.
###APD Officers may not utilize Armed Aerial vehicles or Armored vehicles for the raid.
###APD Officers must respond Code 3 to the zone.
###Airdrops can be seized after the area has been called clear.
####Sergeant+ must authorize lethals at APD HQs for Patrol Officers involved in the raid.


Federal Events are defined as The Federal Reserve(Fed), The Federal Penitentiary (Jail), and the Blackwater Weapons Facility (BW/Blackwater) 
==Chapter XI - Federal Events==
Order of Priority: Blackwater, Federal Reserve, Jail
#Federal Events are defined as The Federal Reserve(Fed), The Federal Penitentiary (Jail), and the Blackwater Weapons Facility (BW/Blackwater)
No RP is required to engage players that are participating in a federal event (doors being cut open and/or bomb planted). All APD are free to fire on players in these circumstances. If you see a player (Clearly participating in a federal event) you can shoot them.
##Order of Priority: Blackwater, Federal Reserve, Jail
APD may not enter the domes prior to the event unless someone is trapped inside
##No RP is required to engage players that are participating in a federal event (doors being cut open and/or bomb planted). All APD are free to fire on players in these circumstances. If you see a player (Clearly participating in a federal event) you can shoot them.
If 5 or less officers are online during a Jailbreak, wave rule is not required.
#APD may not enter the domes prior to the event unless someone is trapped inside
If an officer leaves an active fed they must return to the HQ before the next wave can begin.
#If 5 or less officers are online during a Jailbreak, wave rule is not required.
EXCEPTION: If all the cops at the federal event chase the rebels out of the federal event (The outer Anti-Air Circle)  the next wave may begin
#If an officer leaves an active fed they must return to the HQ before the next wave can begin.
You may re-enter the federal event if chasing a suspect in.
##Exception: If all the cops at the federal event chase the rebels out of the federal event (The outer Anti-Air Circle) the next wave may begin
Active Federal Events
##You may re-enter the federal event if chasing a suspect in.
If the bomb is planted or doors are being cut open
#Active Federal Events
If there are 4 or less officers on duty, then the officers who are online are not required to respond.
##If the bomb is planted or doors are being cut open
APD may not utilize vans at any federal events.
##If there are 4 or less officers on duty, then the officers who are online are not required to respond.
Chapter XII - Fines and Penalties
##APD Officer(s) can be instructed by an active SAPD/Retired Chief not to respond to an active Federal Event and may instead conduct other APD duties.
#APD may not utilize vans at any federal events.


Ticketing Procedure
==Chapter XII - APD Escort Event==
Always read off all charges and value of a ticket or bounty to a suspect. Once the ticket is written, the cost is set. Additional charges can’t be added.
#FTO+ can start an APD Escort Event.
Two chances are granted to pay tickets, more can be given based on officer discretion. Be reasonable in this area.
#Maximum amount of APD Officers able to attend APD Escort Event:
Ticket values may be adjusted by a Patrol Officer+
## Small Escort Event - 6
Patrol Officers may issue a discount of 25% off the total bounty when there is no Corporal+ online.
## Medium Escort Event - 8
Corporals may issue or authorize a discount of up to 50%.
## Large Escort Event - 10
Sergeants and higher have the ability to discount tickets at their discretion.
#APD vehicles associated with the APD Escort Event must use emergency lights (code 2), no sirens required.
Deputies can’t change ticket values without a higher ranking officer’s approval.
## APD Qilin/Prowlers pulled for use in the Escort Event must have a minimum of 2 occupants.
Deputies can only authorize pardons when no higher ranking officers are online.
#Any civilian interacting/interfering/seen participating with the APD Escort event may be shot on sight by the APD, no RP is required.
If charges are accidentally added, you can either manually reduce the ticket or a Corporal+ can remove it.
##Example: Blocking the road in front of the APD escort event motorcade, trying to pit police escort vehicles off the road, etc. ([https://wiki.olympus-entertainment.com/index.php?title=Altis_Life_Rules#Chapter_17:_Jail.2FFederal_Reserve.2FAPD_Escort_RulesServer Rules Chapter 17])
If a ticket is given for a higher amount than the set price, the suspect must be pardoned. If a lower ticket is given, the suspect can either pay the ticket at the lower price or they go to jail for the full amount. Do not change the ticket price if you ticket the wrong price the first time.
#Lethals must be used during the escort.
If shots are fired in/around the HQ where processing is occurring, processing must cease until the threat is neutralized or not a factor
During the last 5 minutes before a restart, if an APD member is processing a wanted player they may continue to process said player even if shots are fired in the HQ area.
The wanted player must be in a “panic room.” If someone enters the room and starts shooting, processing must stop.
Visit APD Ticket Guide for more info.
Jail
Suspects must be told they are being sent to jail.
Refer to the APD Ticket Guide for more info on sending players to jail.
Patrol Officers+ may send players directly to jail after processing who have blatantly broken server rules.
If a player has a combined total of 15 or more Manslaughter, LEO Manslaughter, Vehicular Manslaughter, and Gang Homicide charges they are considered a serial killer.
If a serial killer is found and restrained they may be sent directly to jail without a chance to pay any outstanding tickets.
When a player has an "Escaping Jail" charge they MUST be sent straight to jail.
Adding Charges
PO and higher can add charges. The crimes must be seen by an officer to be added to the suspects' bounty.
Common sense when adding charges. Charges can be added prior to the capture of a suspect. The charging officer is liable for inappropriate charges being added. 
Pardoning
Pardons can be given when desync kill, traffic accident, other glitches happen, or if the civilian committed the acts in a justifiable manner.
Players must notify the police via text message upon committing a justifiable offense.
Chapter XIII - APD Equipment & Ground Vehicles


APD Tools
==Chapter XIII - Fines and Penalties==
Flashbangs/Throwables are to be used only in tactical situations following proper engagement.
#Ticketing Procedure
Spike strips may be used on vehicles you are engaged with. Ensure any placed spike strips are packed backup.
##Always read off all charges and value of a ticket or bounty to a suspect. Once the ticket is written, the cost is set. Additional charges can’t be added.
The SDAR may be used without SGT approval if a suspect is in the water, or they are in an inaccessible area (unreachable roofs). Suspect must be notified prior to firing upon.
##Two chances are granted to pay tickets, more can be given based on officer discretion. Be reasonable in this area.
Otherwise, Sergeants must approve. Do not carry one in a backpack unless conducting a boat patrol.
##Ticket values may be adjusted by a Patrol Officer+
Exception: Sergeants+ may carry an SDAR in their backpack.
###Patrol Officers may issue a discount of 50% off the total bounty when there is no Corporal+ online.
Do not use gear not available to your rank in the APD Weapon, Clothing or Item shops.
###Corporals and higher have the ability to discount tickets at their discretion.
Do not use vehicles not available at your rank unless authorized by an officer with access to that vehicle
###Deputies can’t change ticket values without a higher ranking officer’s approval.
Bait Appliances may only be used on vehicles owned by an APD member. If informed a civilian is still wearing a blindfold remove it and restart processing from the beginning.
###Deputies can only authorize pardons when no higher-ranking officers are online.
Civilians will only be pardoned for being blindfolded if they inform the officer they are blindfolded and the officer chooses to ignore them.
##If charges are accidentally added, you can either manually reduce the ticket or a Corporal+ can remove it.
Vehicles
###If a ticket is given for a higher amount than the set price, the suspect must be pardoned. If a lower ticket is given, the suspect can either pay the ticket at the lower price or they go to jail for the full amount. Do not change the ticket price if you ticket the wrong price the first time.
Police vehicles must be secured or impounded, and are not to be left out
##If shots are fired in/around the HQ where processing is occurring, processing must cease until the threat is neutralized or not a factor
Do not impound a vehicle before the situation is clear.
##During the last 5 minutes before a restart, if an APD member is processing a wanted player they may continue to process said player even if shots are fired in the HQ area.
Armed Jeep Patrol - Armed Jeep patrols are conducted by Corporals and higher. These patrols are utilized for a heavy APD response to large gang actions or high risk rebel activity. (Generally don't use for patrol against low risk interaction)
###The wanted player must be in a “panic room.” If someone enters the room and starts shooting, processing must stop.
Armed Jeeps will follow ghosthawk engagement rules. 
###A “panic room” is a room with a single closed door.
May be used on illegal vehicles, aerial vehicles or vehicles containing a high value target (HVT).
###Visit [https://docs.google.com/spreadsheets/d/1OCcw_xaoKxE0W1Y3gCRxoJcKEkPLkzMbPBgOxieJqM8/edit#gid=1601436753 APD Ticket Guide] for more info.
Must be sent a text to land or park and given 5 seconds to comply.
#Jail
May mirror the "guns hot" status of armed planes and ghosthawks however this does not apply vice-versa exclusively to the ghosthawk.
##Suspects must be told they are being sent to jail.
Chapter XIV - APD Aircraft
##Refer to the [https://docs.google.com/spreadsheets/d/1OCcw_xaoKxE0W1Y3gCRxoJcKEkPLkzMbPBgOxieJqM8/edit#gid=1601436753 APD Ticket Guide] for more info on sending players to jail.
###Patrol Officers+ may send players directly to jail after processing who have blatantly broken server rules.
##If a player has a combined total of 15 or more Manslaughter, LEO Manslaughter, Vehicular Manslaughter, and Gang Homicide charges they are considered a serial killer.
###If a serial killer is found and restrained they may be sent directly to jail without a chance to pay any outstanding tickets.
##When a player has an "Escaping Jail" charge they MUST be sent straight to jail.
#Adding Charges
##PO and higher can add charges. The crimes must be seen by an officer to be added to the suspects' bounty.
##Common sense when adding charges. Charges can be added prior to the capture of a suspect. The charging officer is liable for inappropriate charges being added.
#Pardoning
##Pardons can be given when desync kill, traffic accident, other glitches happen, or if the civilian committed the acts in a justifiable manner.
###Players must notify the police via text message upon committing a justifiable offense.


Aircraft Patrols - Planes should only be used when responding to an active or impending situation (Planes may not be used to scout the entire map without due reason)
==Chapter XIV - APD Equipment & Ground Vehicles==
Exception: Armed plane patrols may be utilized to engage High Value Targets ($300k+ bounty or in a zamak or larger).
#APD Tools
Exception: During 100% certainty of high gang activity.
##Flashbangs/Throwables are to be used only in tactical situations following proper engagement.
Recon Plane Patrol - The Fixed Wing Aircraft can be used for both recon and rapid response. Recon patrols can be performed by any APD member, with the approval of a Corporal or higher.
##Spike strips may be used on vehicles you are engaged with. Ensure any placed spike strips are packed backup.
May not directly engage ground units.
##The SDAR may be used without SGT approval if a suspect is in the water, or they are in an inaccessible area (unreachable roofs). Suspect must be notified prior to firing upon.
Must leave with the wave, but does not have to return to HQ when the wave ends.
###Otherwise, Sergeants must approve. Do not carry one in a backpack unless conducting a boat patrol.
Must not use lights and sirens. (this includes checking redzones). (Does not apply to Cartels/Rebels)
####Exception: Sergeants+ may carry an SDAR in their backpack.
Officers may switch from recon to rapid response, but not the other way around.
##Do not use gear not available to your rank in the APD Weapon, Clothing or Item shops.
Recon planes may be operated by more than one officer.
##Do not use vehicles not available at your rank unless authorized by an officer with access to that vehicle
Rapid Response Plane Patrol - The Fixed Wing Aircraft can be used to respond to rebel activity, with the approval of a Corporal or higher, the APD may employ the use of parachutes to minimize the danger of a risky landing.
##Active SAPD may utilize undercover hex icons to facilitate undercover operations.  
These patrols may engage with criminals on the ground.
###May only be utilized in Public APD Channels
Must use lights/sirens when engaging a suspect or entering a redzone.
##Bait Appliances may only be used on vehicles owned by an APD member. If informed a civilian is still wearing a blindfold remove it and restart processing from the beginning.
These patrols cannot switch to a recon patrol and must return to an HQ to become a recon patrol.
##Civilians will only be pardoned for being blindfolded if they inform the officer they are blindfolded and the officer chooses to ignore them.
Armed Plane Patrol - The Armed Plane patrols are conducted by Sergeants or higher. These patrols can be used for both recon and rapid response.
#Vehicles
Armed planes will follow Ghosthawk engagement rules.
##Police vehicles must be secured or impounded, and are not to be left out
Exception - Armed Planes can also engage ground vehicles.
##Do not impound a vehicle before the situation is clear.
Armed planes may mirror the guns hot status of any active Ghosthawks. However, this does not apply vice-versa.
#Armed Jeep Patrol - Armed Jeep patrols are conducted by Corporals and higher. These patrols are utilized for a heavy APD response to large gang actions or high risk rebel activity. (Generally don't use for patrol against low risk interaction)
Recon Patrols conducted in a Helicopter may have a pilot and co-pilot as it’s a crew.
##Armed Jeeps will follow ghosthawk engagement rules.  
The Ghosthawk
##May be used on illegal vehicles, aerial vehicles or vehicles containing a high value target (HVT).
Ghosthawk patrols may be used to respond to heavy gang activity.
##Must be sent a text to land or park and given 5 seconds to comply.
The weapons may only be used on aerial, or illegal vehicles (including APD/R&R Hunters and Striders).
##May mirror the "guns hot" status of armed planes and ghosthawks however this does not apply vice-versa exclusively to the ghosthawk.
Must be sent a text to land or park and given 10 seconds to comply.
Exception: Exception: Any variant of the Blackfish only requires a 5 second engagement period. Once the text is sent,  if the Blackfish pilot elects to change the Angle of Attack of the rotors to facilitate flight (read: changing rotors to take off), the Ghosthawk is guns hot.
If the Ghosthawk is fired upon it may return fire, and that specific ghosthawk remains guns hot until the situation is resolved.
This includes when the Ghosthawk is presented with a clear threat (Example: civilian with an explosive launcher that has engaged the Ghosthawk via text or an explosive launcher clearly pointing at the Ghosthawk in a red zone)
If multiple Ghosthawks have been shot down in the same situation, any Sergeant and above may decide to return to the situation guns hot provided they notify a member of the opposing force.
If an APD Ghosthawk is stolen, the APD may use Any Means Necessary to recover it.
The “guns hot” call must come from a Senior APD involved in the situation.
Ghosthawks mirror the “guns hot” activity of other hawks.
A Ghosthawk may be authorized "guns hot" within the federal event's anti-air circle after bomb blows at a federal event in cases where civilians are holding the area without the intent to leave.
Exception: Ghosthawks are authorized "guns hot" after bomb blows on illegal vehicles within the federal event's inner anti-air circle (this includes RnR armored vehicles).
 If a server restart occurs while the hawk is guns hot, it may return guns hot.
The Armed Huron is treated as a Ghosthawk.
If an officer fires any weapon out of the back "ramp" of the Armed Huron prior to being fired upon, that Armed Huron may not go "guns hot".
Hummingbird
If giving chase to a vehicle piloted/driven by a suspect of a crime, or a vehicle which is carrying a suspect of a crime, the pilot/driver is to be notified by text message to land/park the vehicle.
The Corporal or higher must be the one to give the directive to use the guns.
If an APD hummingbird enters an area of engagement and/or is in the area where an active gunfight between APD and civs is taking place, the hummingbird may fire upon engaged ground units without sending a text, upon the direction of a corporal or higher.
The unarmed Huron and Hellcat are treated as a hummingbird.
Chapter XV - Bait Cars


Bait cars may only be used for patrol by SGT+
==Chapter XV - APD Aircraft==
Corporals or below may be authorized for patrol in bait cars, but may not check illegal areas.
#Aircraft Patrols - Planes should only be used when responding to an active or impending situation (Planes may not be used to scout the entire map without due reason)
Bait cars may be left in illegal areas, but those areas may not be camped.
##Exception: Armed plane patrols may be utilized to engage High Value Targets ($300k+ bounty or in a zamak or larger).
A marked vehicle must accompany the bait car into the zone.
##Exception: During 100% certainty of high gang activity.
Movement of the GPS tracker is probable cause to raid, regardless of time.
#Recon Plane Patrol - The Fixed Wing Aircraft can be used for both recon and rapid response. Recon patrols can be performed by any APD member, with the approval of a Corporal or higher.
Bait cars may only be given to civilians to facilitate APD operations.
##May not directly engage ground units.
Sergeants and higher may utilize undercover Hatchbacks, SUVs, Vans, and Quillin for patrolling illegal areas.
##Must leave with the wave, but does not have to return to HQ when the wave ends.
Chapter XVI - Training Facilities
##Must not use lights and sirens. (this includes checking redzones). (Does not apply to Cartels/Rebels)
##Officers may switch from recon to rapid response, but not the other way around.
##Recon planes may be operated by more than one officer.
#Rapid Response Plane Patrol - The Fixed Wing Aircraft can be used to respond to rebel activity, with the approval of a Corporal or higher, the APD may employ the use of parachutes to minimize the danger of a risky landing.
##These patrols may engage with criminals on the ground.
##Must use lights/sirens when engaging a suspect or entering a redzone.
##These patrols cannot switch to a recon patrol and must return to an HQ to become a recon patrol.
#Armed Plane Patrol - The Armed Plane patrols are conducted by Sergeants or higher. These patrols can be used for both recon and rapid response.
##Armed planes will follow Ghosthawk engagement rules.
###Exception: Armed Planes can also engage ground vehicles.
##Armed planes may mirror the guns hot status of any active Ghosthawks. However, this does not apply vice-versa.
#Recon Patrols conducted in a Helicopter may have a pilot and co-pilot as it’s crew.
#The Ghosthawk
##Ghosthawk patrols may be used to respond to heavy gang activity.
##The weapons may only be used on aerial, or illegal vehicles (including APD/R&R Hunters and Striders).
##Must be sent a text to land or park and given 10 seconds to comply.
###Exception: Any variant of the Blackfish only requires a 5 second engagement period. Once the text is sent, if the Blackfish pilot elects to change the Angle of Attack of the rotors to facilitate flight (read: changing rotors to take off), the Ghosthawk is guns hot.
##If the Ghosthawk is fired upon it may return fire, and that specific ghosthawk remains guns hot until the situation is resolved.
###This includes when the Ghosthawk is presented with a clear threat (Example: civilian with an explosive launcher that has engaged the Ghosthawk via text or an explosive launcher clearly pointing at the Ghosthawk in a red zone)
###If multiple Ghosthawks have been shot down in the same situation, any Sergeant and above may decide to return to the situation guns hot provided they notify a member of the opposing force.
##If an APD Ghosthawk is stolen, the APD may use Any Means Necessary to recover it.
##The “guns hot” call must come from a Senior APD involved in the situation.
##Ghosthawks mirror the “guns hot” activity of other hawks.
##A Ghosthawk may be authorized "guns hot" within the federal event's anti-air circle after bomb blows at a federal event in cases where civilians are holding the area without the intent to leave.
###Exception: Ghosthawks are authorized "guns hot" after bomb blows on illegal vehicles within the federal event's inner anti-air circle (this includes RnR armored vehicles).
##If a server restart occurs while the hawk is guns hot, it may return guns hot.
##The Armed Huron is treated as a Ghosthawk.
###If an officer fires any weapon out of the back "ramp" of the Armed Huron prior to being fired upon, that Armed Huron may not go "guns hot".
#Hummingbird
##If giving chase to a vehicle piloted/driven by a suspect of a crime, or a vehicle which is carrying a suspect of a crime, the pilot/driver is to be notified by text message to land/park the vehicle.
###The Corporal or higher must be the one to give the directive to use the guns.
##If an APD hummingbird enters an area of engagement and/or is in the area where an active gunfight between APD and civs is taking place, the hummingbird may fire upon engaged ground units without sending a text, upon the direction of a corporal or higher.
###Hummingbirds may mirror the guns hot status of any active Ghosthawks. However, this does not apply vice-versa.
##The unarmed Huron and Hellcat are treated as a hummingbird.


The training dome in Pyrgos is only to be used for training purposes Any officers found abusing the features of the training dome or interrupting an ongoing APD training are subject to discipline.
==Chapter XVI - Bait Cars==
Chapter XVII - Communication Channels
#Bait cars may only be used for patrol by SGT+
##Corporals or below may be authorized for patrol in bait cars, but may not check illegal areas.
#Bait cars may be left in illegal areas, but those areas may not be camped.
##A marked vehicle must accompany the bait car into the zone.
#Movement of the GPS tracker is probable cause to raid, regardless of time.
#Bait cars may only be given to civilians to facilitate APD operations.
##Sergeants and higher may utilize undercover Hatchbacks, SUVs, Vans, and Quillin for patrolling illegal areas.


Teamspeak
==Chapter XVII - Training Facilities==
Officers must be in the appropriate channel of Olympus Teamspeak while on duty, in the city and server they are assigned to.
#The training dome in Pyrgos is only to be used for training purposes Any officers found abusing the features of the training dome or interrupting an ongoing APD training are subject to discipline.
The APD channels may only be used for APD operations
Officers must use their Chain of Command name in Teamspeak
Sergeant+ is exempt.
Channels
City channels are to be used by officers patrolling those areas
Unit channels are led by Corporals+ to perform special patrols
The federal event channels are only to be used during an event
In-Game (Direct)
Direct chat is the main form of in-game communication with the civilian population.
Vehicle chat may be used to speak to other occupants of a vehicle.
In-Game (Group)
Officers are only to use Group chat to communicate with other groups, or request a higher up.
In-Game (Side)
Side chat is never to be used for voice communications.
Chapter XVIII - Executive Decision


At any point, the Chief of Police may supersede the APD handbook.
==Chapter XVIII - Communication Channels==
A civilian in the situation must be notified.
#Teamspeak
##Officers must be in the appropriate channel of Olympus Teamspeak while on duty, in the city and server they are assigned to.
##The APD channels may only be used for APD operations
##Officers must use their Chain of Command name in Teamspeak
###Sergeant+ is exempt.
#Channels
##City channels are to be used by officers patrolling those areas
##Unit channels are led by Corporals+ to perform special patrols
##The federal event channels are only to be used during an event
#In-Game (Direct)
##Direct chat is the main form of in-game communication with the civilian population.
##Vehicle chat may be used to speak to other occupants of a vehicle.
#In-Game (Group)
##Officers are only to use Group chat to communicate with other groups, or request a higher up.
#In-Game (Side)
##Side chat is never to be used for voice communications.
 
==Chapter XVIIII - Executive Decision==
#At any point, the Chief of Police may supersede the APD handbook.
##A civilian in the situation must be notified.

Revision as of 19:22, 8 January 2021

Preface - Application Process and Rank Progression

  1. Application - Application info can be found HERE
    1. Interviews will test the rule knowledge of candidates.
    2. Asking a senior APD member for an interview is the best way to delay it
      1. Applicants that have previously been at the rank of Patrol Officer+ and removed due to inactivity within 180 days of submitting their APD Application may request a Patrol Officer interview.
  2. Ranks
    1. Deputy
      1. Entry level APD officer, should be learning the rules
      2. Minimum of 1.800 minutes on Server
    2. Patrol Officer
      1. Conducts illegal area patrols and mentors deputies
      2. Minimum of 1,800 minutes and 7 days Time in Grade
    3. Corporal
      1. Leader among the lower ranks, first lethal loading officer
      2. Minimum of 10,000 minutes and 30 days Time in Grade, based on recommendations
      3. Corporals can apply for Field Training Officer
    4. Sergeant
      1. Interviews new applicants, handling everyday issues
      2. Selected by the Chief and Senior APD
    5. Lieutenant
      1. Accepts applications and handles moderate to severe issues
      2. Appointed by the Chief and Deputy Chiefs
    6. Deputy Chief of Police
      1. Advisers to the Chief, each responsible for a section of the APD
      2. Appointed by the Chief
    7. Chief
      1. The final say on all things APD

Chapter I - Professional Standards

  1. Conduct
    1. Officers are allowed to conduct themselves casually with civilians, so long as they do not go out of their way to excessively insult a civilian or go outside the boundaries set forth by the server rules.
    2. Officers are expected to treat all players with respect. This is a two-way street.
    3. "Street language" is not frowned upon in the APD, you may RP freely as so long as you don't cross the lines of harassment, racism, and other extreme vulgarities.
    4. Officers are expected to obey ALL directions of higher ranking officers.
    5. Officers are expected to intervene when other Officers are breaking rules.
    6. Officers may, at their discretion, quote the APD handbook.
  2. Metagaming
    1. Officers are expected to wait 15 minutes before switching factions on the same server, and may not use any information previously gathered to their advantage.
  3. Deployments
    1. Redeployments should be conducted by a Corporal+
      1. Corporals must be on the server at the time of the redeploy
      2. Cross Server redeployments may be conducted by an FTO+.
    2. Officers may respawn to other HQs if there (5) five or less officers online, if a deputy is traveling to accompany a PO+, or if they spawn in the wrong place.

Chapter II - Use of Force

  1. Your First Weapon
    1. Your first weapon is always your voice. Always attempt to defuse a situation without firing a shot.
    2. If the situation calls for it, you may restrain a suspect or civilian if given prior warning.
  2. Non-Lethal Force
    1. Tasers may be used on a suspect who is armed, evading, or resisting arrest.
  3. Lethal Force
    1. Lethal force is authorized only when non-lethal force has failed or is inadequate to resolve the situation.
    2. Lethals are authorized temporarily:
      1. In Warzone, Cartels, and any Rebel Outpost. (This includes if/when the engagement moves out of the red zone)
      2. If there is 5 or less minutes of a server restart.
      3. POs may be authorized to use lethal force by a Senior APD member during "Any Means Necessary."
      4. Tasers are inadequate to resolve the situation.
      5. If the suspect is on a roof that has no way to access or is only accessible by ladder.
      6. If fired upon without previous engagement, you may return fire with extreme care for the life and property of the APD.
      7. If the suspect is in a armed vehicle's gunner seat.
    3. Lethals are authorized for the entire situation:
      1. After 2 failed non-lethal attempts by an individual officer.
        1. If you have loaded lethals during a situation against a single group and another group joins that situation, lethals are still authorized against all opposing forces.
      2. If an officer is taken hostage or tased during an active engagement.
        1. Officers who have been neutralized by a ratio of 3:1 are considered hostages.
        2. Lethals may continue to be used after the officer has been rescued.
      3. When officers are outnumbered by a ratio of 3:1 (until death).
      4. Lethal force remains active regardless of server restart
        1. If lethals were loaded solely due to server restart happening in 5 minutes, then lethals must be unloaded after the restart.
      5. If the Ghosthawk/Armed Plane is guns-hot in the situation.
  4. Vehicle Shooting
    1. Ground vehicles may open fire once it has been determined that the suspect is clearly evading.
    2. If an armed aerial vehicle utilizes its guns on the APD or the civilian population, the APD is authorized to use any means necessary to destroy or neutralize the vehicle.
    3. If an aerial vehicle is slinging an armed vehicle that utilizes its weapons on the APD or the civilian population or is guiding AA missiles into an HQ, the APD is authorized to use any means necessary to destroy or neutralize vehicle(s).
    4. Any means necessary only encompasses bypassing APD Rules and Procedures and not Server Rules. During this period you do not have to follow APD Rules or Procedures as long as it contributes to ending the any means situation.
      1. Exception: Corporals cannot authorize PO lethals during any means necessary.
    5. If an APD Ghosthawk or Armed Huron has been stolen the APD may use any means necessary to recover, neutralize or destroy the vehicle.
  5. High Value Target (HVT)
    1. An HVT is defined as an individual with a bounty exceeding 300k or conducting illegal activities in a Zamak+
    2. For armed vehicles that may engage HVTs an officer of sufficient rank to operate the vehicle must be in the situation to call it "guns hot"
    3. The only vehicles applicable to engage HVTs are the Armed Jeep and Armed Plane.

Chapter III - Civilian Interaction

  1. Dealing with the Public
    1. Respond to 911 Texts if possible.
    2. If flagged down, try to find out more information about what the civilian wants.
    3. Civilian on civilian accusations are not to be considered actionable evidence.
    4. Civilians may be detained for up to 15 minutes if they are interfering with an investigation as long as they are notified why they are being detained.
  2. Making Contact
    1. Announce that you are a member of the APD.
      1. Code 3 or intent to verbally engage when going back to an active situation (excluding scout aircraft.)
    2. Do not restrain suspects unless they are downed, have their hands up, or are notified why they are being restrained.
    3. A tactical advantage can be defined as: Cover that provides a significant opportunity to eliminate/tase 3 or more civilians, or allows you to safely escape.
      1. Examples include:
        1. A building between you and 3 civilians.
        2. On top of office building, and civilians below you.
        3. Excess speeds that allow you to 'drive-by' the engagement.
    4. If a civilian gives consent to do something to them or their property (search, detain, lethal, etc.) officers are allowed to do so.
      1. Do not harass a civilian to get their consent.
      2. Suspects in APD custody cannot be lethaled.
      3. Do not add more than one charge by request.
  3. Dealing with Vigilantes
    1. Vigilantes are subject to all civilian laws.
    2. Officers may not take suspects from vigilantes unless given permission or if the person the Vigilante has captured is wanted for under 75k.
    3. Like all civilians, must have weapons holstered unless defending themselves or conducting business. If found abusing their license (Server Rules Chapter 9), it may be seized. (Ticket Guide)
    4. A vigilante found participating in illegal activities are subject to have their vigilante license seized.
    5. Civilians with Vigilante License must provide ID upon request.
      1. May carry a P07, Sting, .45 ACP, Spar-16 (Sand).
  4. Dealing with Workers’ Protection License Holders (Server Rules Chapter 19)
    1. Civilians with WPL gear must provide ID upon request.
      1. May carry a TRG-20, ACP-C2, SPAR-16 (Khaki), or Katiba Carbine.
  5. Dealing with the R&R
    1. Medics are subject to all civilian laws. Officers should not stop R&R from conducting their duties without reason.

Chapter IV - Hostage Situations

  1. Hostage situations are considered active when an APD dispatch is sent demanding an officer.
  2. A hostage taker may not:
    1. Request APD to search/impound/seize a vehicle/person.
    2. Force an APD member to send someone to jail.
    3. Force a hostage APD member to pardon or to act as a negotiator.
    4. Request a pardon for a bounty including escaping jail or hostage situation or in excess of 1 million dollars.
  3. The APD negotiator is delegated by the highest ranking APD member on at that time. Once delegated, the negotiator must show up unarmed after notifying hostage takers.
  4. Once the negotiator arrives, he cannot be taken as a new hostage. Hostage situations are defined as failed once:
    1. An agreement cannot be made between the two groups.
    2. Any hostile action is taken by the hostage takers.
  5. During the process of a hostage situation, the APD must allow proper negotiations before they attempt to subdue the hostage takers.
    1. The APD must value the lives of the hostages.
    2. A Sergeant+ may make the call to engage the hostage takers if they feel that they can rescue the hostages safely. No engagement is needed.
    3. Any Corporals or lower may set up for shooting positions but will not fire without the order of the Sergeant+ or if negotiations fail.
  6. If the negotiations are completed successfully, then both parties will go their separate ways. Once this happens, the APD must wait a minimum of 5 minutes before attempting to arrest/capture the hostage takers.
  7. Any civilian clearly participating in the hostage situation as either the negotiator or “pulling security” may be charged with Hostage Situation. If an officer is taken hostage then all players involved in the restraining, robbing or security of that officer may also be charged with Hostage Situation.

Chapter V - Processing Suspects

  1. Suspects must be processed within 15 minutes after the area is clear or the suspect(s) are transported away and after any RP situations.
    1. Exceeding the 15 minute rule without good reason is considered cruel and unusual punishment and all charges will be pardoned.
    2. The 15 minutes DO NOT start until the situation has been fully neutralized.
    3. If processing 5 or more suspects or if processing more suspects than the amount of officers currently available, the APD may go over the allotted 15 minute rule within reason.
    4. Suspects may be taken to safer areas for processing. If a suspect is killed while in police custody, they are to be pardoned ONLY if it was the direct action of the officer (IE: An officer crashed into a pole and kills the suspect.)
    5. If the civilian chooses to RP the situation, such as just randomly talking or asking questions, the 15 minute rule starts at the end of the RP session.
  2. Suspects may request a superior officer to handle them so long as they have a valid reason to ask for them. If this is done, the handling officer must make contact with the superior officer. If the superior officer is busy or too far away, they can decline the request and the handling officer will continue processing.
    1. The 15 minute rule will not apply until the superior officer arrives or if the handling officer continues processing.
  3. When processing a suspect follow the L.I.S.T acronym.
    1. L - Licenses. Check the suspect for a license
    2. I - Inventory. Search the player if you have probable cause
    3. S - Seize. Seize any items if you have probable cause.
    4. T - Ticket. Tell the suspect his charges and total bounty and ticket them.
  4. While processing a suspect they may waive their rights verbally or in writing and allow and officer to process them despite any active situations. Once waived, the suspect cannot take back these rights.
    1. Suspects may waive their rights to pay tickets and opt to be sent straight to jail.
  5. APD Ticketing Guide

Chapter VI - Dealing with Vehicles

  1. Officers may only enter/unlock a civilian vehicle when:
    1. Turning off the engine.
    2. Removing a dead body
    3. Unblocking a road, pathway or an area officers are attempting to access.
    4. The owner gives consent (and the vehicle is non-illegal)
  2. Officers may impound a vehicle when:
    1. The owner is not in sight, or is in APD custody (or at their request)
    2. If the vehicle is blocking a road or pathway.
  3. Pulling Players out of Vehicles
    1. Players may only be pulled out if the vehicle is not moving, at least half of its tires have been disabled, or the player has been downed while inside the vehicle
  4. Illegal Vehicles
    1. Any armed vehicle, Ifrit, Strider, Hunter, Taru Bench, Jet Aircraft, Pharmaceutical vehicles and any variants of the Blackfish.
    2. Illegal vehicles are subject to search and seizure
  5. Aircraft
    1. If an aircraft is violating aviation law, or in an APD occupied area:
      1. Text the pilot once to leave or be fired upon OR fire 3 warning shots to the pilot ensuring the rounds miss the helicopter
    2. If an aircraft inserts itself directly into an active APD situation, officers may open fire immediately.
    3. If an aircraft is seen hovering over/around any APD occupied area (including HQ's), officers are to send 3 warning shots before opening fire on aircraft. (No text needed)

Chapter VII - Probable Cause

  1. Definition of Probable Cause
    1. Probable cause is defined as "reasonable grounds to conduct a search or make an arrest".
  2. Examples of Probable Cause
    1. Officer sees a suspect or vehicle within (or leaving) an illegal area.
    2. Officer sees an illegal item or weapon
    3. Officer sees or hears illegal activities (further examples found in the APD Ticket Guide.)
    4. Officer sees a wanted individual.
    5. Officer seeing a civilian in possession of a TRG-20, ACP-C2, SPAR-16(Khaki) ,SPAR-16s(Sand), SPAR-16(Sand) P07 9mm, Sting 9mm, 4-Five .45, Vermin .45ACP or Katiba Carbine. (Provides probable cause only to check licenses).
    6. Eyewitness accounts of civilians are NEVER probable cause.

Chapter VIII - Searches and Seizures

  1. Searching in Combat
    1. Search and seizure of equipment or vehicles shouldn’t occur when you are being fired upon. You must wait until the situation is called clear or ‘not a factor’ by the highest ranking officer
      1. Example - Armed Plane that has clear intent to stall searching/seizure of equipment/vehicles. Obviously if people are dying or taking damage due to said plane, it is clearly deemed a factor.
  2. Conducting Searches
    1. Probable cause is needed to search for illegal items. Always announce to the person/vehicle what you are doing and why.
      1. Exception: Any gang member that is involved in a situation where a gang vehicle is present CAN provide probable cause to search, given they are wanted or present a form of probable cause (example: illegal weapon, evading arrest, driving illegal vehicle, etc).
  3. Checking of Licenses
    1. Only search licenses if you have probable cause or the suspect has committed a crime.
  4. Seizure of Weapons
    1. Illegal items (including Blackwater items) should be seized when the opportunity presents itself (preferably before transport). Please refer to the Ticket Guide for examples of probable cause.
  5. Seizure of Vehicles
    1. Illegal vehicles should be seized at the end of the situation after getting the order from the highest ranking APD officer at the situation.
    2. Civilian vehicles left at Federal Events/Bank/Art Gallery will be seized.
    3. Vehicles containing $500,000 or more of the following can be seized:
      1. Illegal items (Market value)
      2. Weapons (Market value)
      3. Drugs
      4. Contraband (Market value)
    4. Vandalized APD Hatchbacks are subject to seizure.
  6. Seizure of Money
    1. Any person(s) who is seen involved with a robbery of any kind, inside an illegal area, charged with conducting a federal reserve robbery/drug trafficking, or interacting with a vehicle that falls into these categories may have any cash seized upon their search.
  7. Warrants
    1. Raid Warrant
      1. House/gang shed raids are authorized when:
        1. A suspect has taken refuge or is shooting out of a locked house/gang shed.
          1. APD must enter to rescue a hostage.
      2. POs+ can issue raid warrants and must only enter the premises to capture a criminal. The officer issuing the warrant must announce that they will be raiding.
    2. Search Warrants
      1. Search warrants allow Sergeants+ to enter the premises to capture suspects and/or contraband. The raid must be announced and must be exercised within 45 minutes of the situation being deemed clear.
      2. Search warrants can only be executed 5 minutes after notifying the owner or keyholder, unless the suspect is in custody.
      3. House/gang shed searches are authorized when:
        1. An APD member has a form of probable cause (bounty, illegal weapon, etc.) and witnesses a civilian interacting with, shooting out of, or taking refuge in/on a house/gang shed in any form. The Sergeant+ has discretion on whether or not to conduct a search.
          1. Example: A Civilian utilizing their house's roof or balcony to provide a combat advantage while engaged with the APD.

Chapter IX - Checkpoints & Patrol Guidelines

  1. Traffic Stops
    1. Traffic stops can be conducted when a vehicle’s driver or a passenger is wanted or is seen breaking traffic laws. Only check the licenses of the driver or passengers who are wanted/have committed a crime in front of an officer.
    2. Speed Limits are as follows:
      1. Inside city limits - 75 Km/h
      2. Outside city limits / back roads - 100 Km/h
      3. Outside city limits / highway - 125 Km/h
  2. APD Checkpoints
    1. APD Mobile Checkpoints may be done anywhere on the map.
      1. Mobile Checkpoints may not be set up within 1Km of a redzone.
    2. PO+ must be present with at least 2 other officers.
    3. APD vehicles must be parked at each checkpoint entrance with lights on.
    4. No person or vehicle should be searched without consent from the owner of the vehicle unless probable cause is there. If they decline the search they must turn around and go back the way they came.
    5. If a civilian goes around the checkpoint they can be pulled over and processed.
  3. Patrol
    1. Patrol Officers+ may leave city limits

Chapter X - Illegal Areas

  1. Any area marked with a red crosshatch is considered an illegal area, including active Banks, Jails, Blackwaters, and Federal Reserves.
  2. Officers must announce themselves when entering an illegal area with code 3.
    1. Code 3 automatically engages all armed civilians in the illegal area.
    2. Exception: No code 3 is needed when entering an active Federal Event, Bank or Art Gallery robbery.
    3. Exception: Officers may enter illegal areas with garages with the intent to pull vehicles if their vehicle has been damaged beyond repair. Officers may not interfere with any activities inside of the illegal area unless fired upon first.
  3. Illegal Areas may be patrolled every 15 minutes.
  4. Officers must not remain in, or monitor, an illegal area if there is no activity
    1. Looking into an illegal area is considered checking it.
  5. During situations inside of illegal areas, officers must respond in waves.
    1. Exception: An active Bank/Art gallery robbery
    2. A wave is finished when all officers have been killed or neutralized
      1. The last officer of a wave may surrender and become neutralized, and remain until reached by APD forces, then they must return directly to the closest APD HQ.
      2. On the first wave to an area, officers may call in first wave backup.
        1. If the backup does not arrive before the original group dies, they must wait in place for the second wave to catch up, or until the civilians reach them.
      3. All waves after the second must start with ALL responding officers at an HQ or waiting to spawn an HQ
      4. Officers leaving a situation must reach HQ before the next wave can begin if they are to participate in the next wave.
    3. If the civilians leave the illegal area, waves are no longer required.
    4. If you are apart of the same wave that entered an illegal area you may re-enter after leaving.
    5. Once an illegal area has been secured, all officers may return and begin cleanup.
  6. Rebel Outpost raids:
    1. There is a Sergeant+ with at least 2 other officers
    2. The entire wave must enter code 3, or enter “DARK” and verbally engage.
    3. If the senior officer is captured, raids may continue to recapture them.
  7. Warzone raids:
    1. Officers may only enter Cartel/Warzone when they have probable cause to raid unless APD has reasonable suspicion of a suspect fleeing there. Additionally:
      1. Must follow Rebel raid rules.
        1. Exception: Cartels outside of warzone may be searched every 30 minutes.
        2. Five waves maximum per warzone raid.
        3. Patrol Officers+ are required to use lethals during warzone raids.
          1. Exception: Officers may choose to utilize tasers if they've pursued someone in the first wave.
      2. If you enter Warzone without a Sergeant or higher due to pursuing someone in, you must check the general area of the suspect you chased in. Once the situation is deemed clear, you are to leave. Do not check the rest of Warzone Island.
      3. Once APD has engaged rebel forces in a Cartel, they may continue to raid it following standard rebel raid rules until the situation has been neutralized at that Cartel. (Outside of Warzone Island)
      4. APD may enter Cartels/Warzone for hostage situations
        1. PO or higher to negotiate.
        2. Can be accompanied by other officers.
        3. Cannot return to rebel unless standard Rebel prerequisites (mentioned above) are met.
  8. Airdrop raids:
    1. Officers may only enter for a singular wave.
      1. Sergeant+ must be present for the raid.
      2. Airdrops may be raided with a maximum of 5 officers.
      3. May only lethal individuals within the airdrop.
      4. APD Officers may not utilize Armed Aerial vehicles or Armored vehicles for the raid.
      5. APD Officers must respond Code 3 to the zone.
      6. Airdrops can be seized after the area has been called clear.
        1. Sergeant+ must authorize lethals at APD HQs for Patrol Officers involved in the raid.

Chapter XI - Federal Events

  1. Federal Events are defined as The Federal Reserve(Fed), The Federal Penitentiary (Jail), and the Blackwater Weapons Facility (BW/Blackwater)
    1. Order of Priority: Blackwater, Federal Reserve, Jail
    2. No RP is required to engage players that are participating in a federal event (doors being cut open and/or bomb planted). All APD are free to fire on players in these circumstances. If you see a player (Clearly participating in a federal event) you can shoot them.
  2. APD may not enter the domes prior to the event unless someone is trapped inside
  3. If 5 or less officers are online during a Jailbreak, wave rule is not required.
  4. If an officer leaves an active fed they must return to the HQ before the next wave can begin.
    1. Exception: If all the cops at the federal event chase the rebels out of the federal event (The outer Anti-Air Circle) the next wave may begin
    2. You may re-enter the federal event if chasing a suspect in.
  5. Active Federal Events
    1. If the bomb is planted or doors are being cut open
    2. If there are 4 or less officers on duty, then the officers who are online are not required to respond.
    3. APD Officer(s) can be instructed by an active SAPD/Retired Chief not to respond to an active Federal Event and may instead conduct other APD duties.
  6. APD may not utilize vans at any federal events.

Chapter XII - APD Escort Event

  1. FTO+ can start an APD Escort Event.
  2. Maximum amount of APD Officers able to attend APD Escort Event:
    1. Small Escort Event - 6
    2. Medium Escort Event - 8
    3. Large Escort Event - 10
  3. APD vehicles associated with the APD Escort Event must use emergency lights (code 2), no sirens required.
    1. APD Qilin/Prowlers pulled for use in the Escort Event must have a minimum of 2 occupants.
  4. Any civilian interacting/interfering/seen participating with the APD Escort event may be shot on sight by the APD, no RP is required.
    1. Example: Blocking the road in front of the APD escort event motorcade, trying to pit police escort vehicles off the road, etc. (Rules Chapter 17)
  5. Lethals must be used during the escort.

Chapter XIII - Fines and Penalties

  1. Ticketing Procedure
    1. Always read off all charges and value of a ticket or bounty to a suspect. Once the ticket is written, the cost is set. Additional charges can’t be added.
    2. Two chances are granted to pay tickets, more can be given based on officer discretion. Be reasonable in this area.
    3. Ticket values may be adjusted by a Patrol Officer+
      1. Patrol Officers may issue a discount of 50% off the total bounty when there is no Corporal+ online.
      2. Corporals and higher have the ability to discount tickets at their discretion.
      3. Deputies can’t change ticket values without a higher ranking officer’s approval.
      4. Deputies can only authorize pardons when no higher-ranking officers are online.
    4. If charges are accidentally added, you can either manually reduce the ticket or a Corporal+ can remove it.
      1. If a ticket is given for a higher amount than the set price, the suspect must be pardoned. If a lower ticket is given, the suspect can either pay the ticket at the lower price or they go to jail for the full amount. Do not change the ticket price if you ticket the wrong price the first time.
    5. If shots are fired in/around the HQ where processing is occurring, processing must cease until the threat is neutralized or not a factor
    6. During the last 5 minutes before a restart, if an APD member is processing a wanted player they may continue to process said player even if shots are fired in the HQ area.
      1. The wanted player must be in a “panic room.” If someone enters the room and starts shooting, processing must stop.
      2. A “panic room” is a room with a single closed door.
      3. Visit APD Ticket Guide for more info.
  2. Jail
    1. Suspects must be told they are being sent to jail.
    2. Refer to the APD Ticket Guide for more info on sending players to jail.
      1. Patrol Officers+ may send players directly to jail after processing who have blatantly broken server rules.
    3. If a player has a combined total of 15 or more Manslaughter, LEO Manslaughter, Vehicular Manslaughter, and Gang Homicide charges they are considered a serial killer.
      1. If a serial killer is found and restrained they may be sent directly to jail without a chance to pay any outstanding tickets.
    4. When a player has an "Escaping Jail" charge they MUST be sent straight to jail.
  3. Adding Charges
    1. PO and higher can add charges. The crimes must be seen by an officer to be added to the suspects' bounty.
    2. Common sense when adding charges. Charges can be added prior to the capture of a suspect. The charging officer is liable for inappropriate charges being added.
  4. Pardoning
    1. Pardons can be given when desync kill, traffic accident, other glitches happen, or if the civilian committed the acts in a justifiable manner.
      1. Players must notify the police via text message upon committing a justifiable offense.

Chapter XIV - APD Equipment & Ground Vehicles

  1. APD Tools
    1. Flashbangs/Throwables are to be used only in tactical situations following proper engagement.
    2. Spike strips may be used on vehicles you are engaged with. Ensure any placed spike strips are packed backup.
    3. The SDAR may be used without SGT approval if a suspect is in the water, or they are in an inaccessible area (unreachable roofs). Suspect must be notified prior to firing upon.
      1. Otherwise, Sergeants must approve. Do not carry one in a backpack unless conducting a boat patrol.
        1. Exception: Sergeants+ may carry an SDAR in their backpack.
    4. Do not use gear not available to your rank in the APD Weapon, Clothing or Item shops.
    5. Do not use vehicles not available at your rank unless authorized by an officer with access to that vehicle
    6. Active SAPD may utilize undercover hex icons to facilitate undercover operations.
      1. May only be utilized in Public APD Channels
    7. Bait Appliances may only be used on vehicles owned by an APD member. If informed a civilian is still wearing a blindfold remove it and restart processing from the beginning.
    8. Civilians will only be pardoned for being blindfolded if they inform the officer they are blindfolded and the officer chooses to ignore them.
  2. Vehicles
    1. Police vehicles must be secured or impounded, and are not to be left out
    2. Do not impound a vehicle before the situation is clear.
  3. Armed Jeep Patrol - Armed Jeep patrols are conducted by Corporals and higher. These patrols are utilized for a heavy APD response to large gang actions or high risk rebel activity. (Generally don't use for patrol against low risk interaction)
    1. Armed Jeeps will follow ghosthawk engagement rules.
    2. May be used on illegal vehicles, aerial vehicles or vehicles containing a high value target (HVT).
    3. Must be sent a text to land or park and given 5 seconds to comply.
    4. May mirror the "guns hot" status of armed planes and ghosthawks however this does not apply vice-versa exclusively to the ghosthawk.

Chapter XV - APD Aircraft

  1. Aircraft Patrols - Planes should only be used when responding to an active or impending situation (Planes may not be used to scout the entire map without due reason)
    1. Exception: Armed plane patrols may be utilized to engage High Value Targets ($300k+ bounty or in a zamak or larger).
    2. Exception: During 100% certainty of high gang activity.
  2. Recon Plane Patrol - The Fixed Wing Aircraft can be used for both recon and rapid response. Recon patrols can be performed by any APD member, with the approval of a Corporal or higher.
    1. May not directly engage ground units.
    2. Must leave with the wave, but does not have to return to HQ when the wave ends.
    3. Must not use lights and sirens. (this includes checking redzones). (Does not apply to Cartels/Rebels)
    4. Officers may switch from recon to rapid response, but not the other way around.
    5. Recon planes may be operated by more than one officer.
  3. Rapid Response Plane Patrol - The Fixed Wing Aircraft can be used to respond to rebel activity, with the approval of a Corporal or higher, the APD may employ the use of parachutes to minimize the danger of a risky landing.
    1. These patrols may engage with criminals on the ground.
    2. Must use lights/sirens when engaging a suspect or entering a redzone.
    3. These patrols cannot switch to a recon patrol and must return to an HQ to become a recon patrol.
  4. Armed Plane Patrol - The Armed Plane patrols are conducted by Sergeants or higher. These patrols can be used for both recon and rapid response.
    1. Armed planes will follow Ghosthawk engagement rules.
      1. Exception: Armed Planes can also engage ground vehicles.
    2. Armed planes may mirror the guns hot status of any active Ghosthawks. However, this does not apply vice-versa.
  5. Recon Patrols conducted in a Helicopter may have a pilot and co-pilot as it’s crew.
  6. The Ghosthawk
    1. Ghosthawk patrols may be used to respond to heavy gang activity.
    2. The weapons may only be used on aerial, or illegal vehicles (including APD/R&R Hunters and Striders).
    3. Must be sent a text to land or park and given 10 seconds to comply.
      1. Exception: Any variant of the Blackfish only requires a 5 second engagement period. Once the text is sent, if the Blackfish pilot elects to change the Angle of Attack of the rotors to facilitate flight (read: changing rotors to take off), the Ghosthawk is guns hot.
    4. If the Ghosthawk is fired upon it may return fire, and that specific ghosthawk remains guns hot until the situation is resolved.
      1. This includes when the Ghosthawk is presented with a clear threat (Example: civilian with an explosive launcher that has engaged the Ghosthawk via text or an explosive launcher clearly pointing at the Ghosthawk in a red zone)
      2. If multiple Ghosthawks have been shot down in the same situation, any Sergeant and above may decide to return to the situation guns hot provided they notify a member of the opposing force.
    5. If an APD Ghosthawk is stolen, the APD may use Any Means Necessary to recover it.
    6. The “guns hot” call must come from a Senior APD involved in the situation.
    7. Ghosthawks mirror the “guns hot” activity of other hawks.
    8. A Ghosthawk may be authorized "guns hot" within the federal event's anti-air circle after bomb blows at a federal event in cases where civilians are holding the area without the intent to leave.
      1. Exception: Ghosthawks are authorized "guns hot" after bomb blows on illegal vehicles within the federal event's inner anti-air circle (this includes RnR armored vehicles).
    9. If a server restart occurs while the hawk is guns hot, it may return guns hot.
    10. The Armed Huron is treated as a Ghosthawk.
      1. If an officer fires any weapon out of the back "ramp" of the Armed Huron prior to being fired upon, that Armed Huron may not go "guns hot".
  7. Hummingbird
    1. If giving chase to a vehicle piloted/driven by a suspect of a crime, or a vehicle which is carrying a suspect of a crime, the pilot/driver is to be notified by text message to land/park the vehicle.
      1. The Corporal or higher must be the one to give the directive to use the guns.
    2. If an APD hummingbird enters an area of engagement and/or is in the area where an active gunfight between APD and civs is taking place, the hummingbird may fire upon engaged ground units without sending a text, upon the direction of a corporal or higher.
      1. Hummingbirds may mirror the guns hot status of any active Ghosthawks. However, this does not apply vice-versa.
    3. The unarmed Huron and Hellcat are treated as a hummingbird.

Chapter XVI - Bait Cars

  1. Bait cars may only be used for patrol by SGT+
    1. Corporals or below may be authorized for patrol in bait cars, but may not check illegal areas.
  2. Bait cars may be left in illegal areas, but those areas may not be camped.
    1. A marked vehicle must accompany the bait car into the zone.
  3. Movement of the GPS tracker is probable cause to raid, regardless of time.
  4. Bait cars may only be given to civilians to facilitate APD operations.
    1. Sergeants and higher may utilize undercover Hatchbacks, SUVs, Vans, and Quillin for patrolling illegal areas.

Chapter XVII - Training Facilities

  1. The training dome in Pyrgos is only to be used for training purposes Any officers found abusing the features of the training dome or interrupting an ongoing APD training are subject to discipline.

Chapter XVIII - Communication Channels

  1. Teamspeak
    1. Officers must be in the appropriate channel of Olympus Teamspeak while on duty, in the city and server they are assigned to.
    2. The APD channels may only be used for APD operations
    3. Officers must use their Chain of Command name in Teamspeak
      1. Sergeant+ is exempt.
  2. Channels
    1. City channels are to be used by officers patrolling those areas
    2. Unit channels are led by Corporals+ to perform special patrols
    3. The federal event channels are only to be used during an event
  3. In-Game (Direct)
    1. Direct chat is the main form of in-game communication with the civilian population.
    2. Vehicle chat may be used to speak to other occupants of a vehicle.
  4. In-Game (Group)
    1. Officers are only to use Group chat to communicate with other groups, or request a higher up.
  5. In-Game (Side)
    1. Side chat is never to be used for voice communications.

Chapter XVIIII - Executive Decision

  1. At any point, the Chief of Police may supersede the APD handbook.
    1. A civilian in the situation must be notified.